Jaina - Sands Of Salzaar

Jaina


She was originally from the Kabir Family, a famous clan in the desert, but was exiled because she did not inherit the magical power to control gold.

When she was young, Jaina learned martial arts under her father's guidance.

Due to the early death of her parents, Jaina started living on her own at a young age, practicing combat skills in taverns and on the streets.

She combined these skills with her father's martial arts to develop her own style and became a well-known fighter.

She believes that one day she will return to the Golden Family to prove her strength.



Golden Fists

Fist Martial Arts

passive
Max Lvl: 3

Fist Martial Arts replaces the normal gloves attack, 20% of Strength.
Passively increases these stats: Strength +66.

Fist Parry

passive
Max Lvl: 1

When wielding glove weapons, gain 15% Block Rate.

Requires: Lv. 1 Fist Martial Arts

Consecutive Punches

passive
Max Lvl: 1

When the damage caused by the charged punch produces a critical strike, Charged Punch can be triggered again, but the damage is reduced by 50%, and the charging time of the charged punch is reduced by 50%. If it is not released within 3 seconds, it will enter the normal cooling process.

Requires: Lv. 1 Charged Punch and Character Lv. 3

Charged Punch

cooldown: 15
Max Lvl: 3 50 mana

After charging for 1 second, launch a punch in the target direction, dealing 2078 True Damage (Physical Attack × 0.5 × Skill Level + Strength × Skill Level).

Requires: Lv. 1 Fist Martial Arts

Parry Counterattack

cooldown: 20
Max Lvl: 3 50 mana

Adopt a defensive stance for 1.5 seconds, taking 85% reduced damage and becoming immune to crowd-control effects. If you take melee damage for the duration, you gain Resilience for 3 seconds (1 × Skill Level).

Requires: Lv. 1 Fist Parry

Unbreakable

passive
Max Lvl: 1

If you enter the skill cooldown without taking any damage during the defensive stance, there will be no increase in the cooldown time. For each successful parry, reduce the cooldown of Parry Counterattack by 2 seconds.

Requires: Lv. 1 Parry Counterattack and Character Lv. 3

Qi Guardian Aura

passive
Max Lvl: 2

Martial skills cause the user to burst with qi force, reducing damage taken by 20% (10 × Skill Level) for 5 seconds.

Requires: Lv. 1 Guardian Aura

Guardian Aura

passive
Max Lvl: 1

Gain a Guardian Aura after each skill release: reduce ranged damage taken by 20% for 3 seconds.

Requires: Lv. 1 Charged Punch and Character Lv. 6

Golden Mantra

passive
Max Lvl: 1

When Jaina enters the battle, she gains 117 (Spirit × Skill Level) an Arcane Shield until it is exhausted.

Requires: Lv. 1 Parry Counterattack and Character Lv. 6

Golden Chakra

passive
Max Lvl: 2

Each time Jaina releases a skill in battle, she gains 1 tier of Golden Chakra: Skill Cooldown –1%, Strength, Agility, Stamina and Spirit +2, stacking up to 30 tiers. This effect lasts until the end of the battle and cannot be dispelled.

Requires: Lv. 1 Golden Mantra

Iron Mountain

cooldown: 25
Max Lvl: 3 80 mana

Strike the enemy with a powerful Iron Mountain, dealing 3280 True Damage (Physical Attack × 0.6 × Skill Level + Strength × 2 × Skill Level).

Requires: Lv. 1 Guardian Aura and Character Lv. 9

Rockslide

cooldown: 25
Max Lvl: 3 100 mana

Strike with massive force, inflicting Knockdown on enemies within 500 cubits and dealing 2296 True Damage (Physical Attack × 0.6 × Skill Level + Strength × Skill Level).

Requires: Lv. 1 Golden Mantra and Character Lv. 9

Rasengan

passive
Max Lvl: 2

When attacking an enemy with Weak using a Martial Arts skill, damage dealt is increased by 20% (10 × Skill Level).

Requires: Lv. 1 Qi Guardian Aura and Character Lv. 12

Top Elbow Strike

passive
Max Lvl: 1

Using the Iron Mountain stance, for 5 seconds, you can follow up with a Top Heart Elbow that has a Knock-up effect.

Requires: Lv. 1 Iron Mountain and Character Lv. 12

Stratosphere

passive
Max Lvl: 1

Within 5 seconds after using Kunlun Shock, you can additionally activate the Eight Extremes Collapse skill with the attracting enemies effect.

Requires: Lv. 1 Rockslide and Character Lv. 12

Golden Glory

passive
Max Lvl: 2

Increase the maximum Golden Chakra tiers by +10.

Requires: Lv. 1 Golden Chakra and Character Lv. 12

Shoryuken Zen

passive
Max Lvl: 1

Adds an additional small Shoryuken to the regular attacks of Martial Arts.

Requires: Lv. 1 Shoryuken

Shoryuken

cooldown: 40
Max Lvl: 3 150 mana

Strike the enemy with a powerful Uppercut, dealing 7107 True Damage (Physical Attack × Skill Level + Strength × 5 × Skill Level).

Requires: Lv. 1 Top Elbow Strike and Character Lv. 15

Cloudborne Kick I

cooldown: 40
Max Lvl: 3 150 mana

Perform a combo attack against the enemy, dealing a total of 5996 True Damage (Physical Attack × 3.5 × Skill Level + Strength × 3.5 × Skill Level).

Requires: Lv. 1 Stratosphere and Lv. 1 Shoryuken and Character Lv. 15

Dragon's Dance

passive
Max Lvl: 1

For every enemy hit by Cloudborne Kick, gain 1 tier of Dragon's Dance: increase Evade and Block Rate by 2%, Movement Speed by 10. You lose 1 tier of Dragon's Dance every second.

Requires: Lv. 1 Cloudborne Kick I

Shoryuken Max

passive
Max Lvl: 1

The damage caused by the Shoryuken is increased by an additional 50%.

Requires: Lv. 1 Shoryuken and Lv. 1 Skypiercing Clouds

Skypiercing Clouds

passive
Max Lvl: 1

The damage caused by Cloudborne Kick ignores 20% Damage Reduction of the target's Armor. Each Crit increases the number of attacks of Cloudborne Kick by +1, up to a max of 4 tiers.

Requires: Lv. 1 Cloudborne Kick and Character Lv. 18

This skill tree focuses on martial arts with fists and combos, combining direct true damage strikes, defensive parry techniques, chakra-based enhancements, and advanced combos that boost mobility and damage.


Skill Summary

Main attacks
  • Several fist and kick techniques (Charged Punch, Iron Mountain, Shoryuken, Cloudborne Kick) deal true damage, often chaining into combos or launching enemies.
  • Area and follow-up strikes (Rockslide, Top Elbow Strike, Stratosphere) add crowd control and extended combos.
Defense and counterattack
  • Parry mechanics (Fist Parry, Parry Counterattack, Unbreakable) reduce damage and grant resilience.
  • Auras (Qi Guardian Aura, Guardian Aura) provide sustained damage reduction after martial skills.
Enhancements and support
  • Chakra system (Golden Mantra, Golden Chakra, Golden Glory) grants shields, cumulative bonuses, and cooldown reduction.
  • General boosts (Fist Martial Arts, Pole Weapon Mastery, Sharpened Tip) increase physical strength and damage.
Advanced combos
  • Critical chains (Consecutive Punches, Skypiercing Clouds) repeat or enhance attacks on critical hits.
  • Special upgrades (Shoryuken Zen, Shoryuken Max, Dragon’s Dance) add extra effects like evasion, speed, or bonus damage.

In summary: this tree emphasizes true damage fist strikes, defensive parries, chakra accumulation, and advanced combos, creating a martial arts style that balances raw damage with resilience and mobility.



Last updated: February 7, 2026