Mousa
In his youth, Mousa was a brilliant gambler blessed with seemingly unlimited luck. He enjoyed wealth, status, women, and a life of extravagance.
One day, Mousa received a challenge from a warrior of the Zagros Mountains. The warrior gathered his entire tribe's wealth to bet everything against him. Mousa arrogantly accepted, believing his opponent to be a fool. But in the battle, Mousa not only lost everything, but his opponent also severed both his hands.
In a state of despair, Mousa found the technician Infan. Infan fitted drills onto the stumps of Mousa's arms, arming him with extremely powerful weapons.
After his rebirth, Mousa still struggled with his gambling problem, but now he wagers only on one thing.
Blacksmiths Rage
Strike
cooldown: 12Swing wide to hit all enemies within a 500 cubit semicircle. Deal 1729 damage (125 + 125 × Skill Level + 1.6 × Physical Attack) to all targets and knock them airborne and back for a distance of 600 cubits (300 + 100 × Skill Level).
Hammer Mastery
passiveIncrease damage by 12% (4 × Skill Level).
Seismic Shock
cooldown: 15Shake the ground in the target direction, knocking back all enemies in a 500 cubit semicircle. Deal 1547 damage (175 + 150 × Skill Level + 1.2 × Physical Attack) to all targets and Stun them for 4 seconds (1 + 1 × Skill Level).
Requires: Lv. 1 Strike and Character Lv. 3
Metallurgy
passiveSmelt iron to improve the quality of one's armor, increasing own Physical Damage Reduction by 20% (10% × Skill Level).
Requires: Character Lv. 3
Shockwave
cooldown: 5Send a shockwave rippling out 1000 cubits in the target direction. Deal 1397 damage (175 + 100 × Skill Level + 1.2 × Physical Attack) to all enemies caught in the shockwave's path and knock back targets a great distance.
Requires: Lv. 1 Seismic Shock and Character Lv. 6
Physical Conditioning
passiveA smithy's work is good for their physique. Increase Health by 2500 (500 + 1000 × Skill Level) and Health Regen by 10 per second (5 × Skill Level).
Requires: Character Lv. 6
This skill tree brings impact hammer attacks and defensive enhancements, combining area strikes with control effects and abilities that increase endurance and regeneration.
Skill Summary
Main attacks- Strike: wide semicircle blow, dealing damage and launching enemies Airborne and backward.
- Seismic Shock: ground tremor in semicircle, dealing damage, knocking enemies back, and applying Stun.
- Shockwave: impact wave in a straight line, dealing damage and pushing enemies a great distance.
- Hammer Mastery: increases hammer attack damage.
- Metallurgy: increases physical damage reduction.
- Physical Conditioning: increases maximum health and health regeneration.
In summary: this tree offers impact strikes, control, and resilience.
Magebreaker
Silent Tempest
cooldown: 18Cast tempestuous silence across cubits. Deal 782 damage (75 x Skill Level + 0.5 x Physical Attack + 0.5 x Magic Attack) to all enemies within range and inflict Silence for 8 seconds.
Magebreaker
PassiveIncrease Magic Damage Reduction by 24% (8 x Skill Level).
Requires: Character Level 3
Freeing Guard
cooldown: 15Erect a shield which grants immunity to Disabling effects and can withstand 782 damage (100 x Skill Level + 0.5 x Physical Attack + 0.5 x Magic Attack). The shield disappears after 10 seconds (4 + 2 x Skill Level).
Requires: Character Level 5
Magebreaker Shield
passiveOne's own Health contributes to their physical form. Increase Physical Damage Reduction by (0.3% x Skill Level x Health)%.Max damage reduction: 40%.
Requires: Character Level 6
Magebreaker Sword
passiveOne's own Health and Mana contribute to their ferocity. Increase Physical Attack by (2.5% x Skill Level x Mana) and Magic Attack by (2.5% x Skill Level x Health).Max bonus for each: 250.
Requires: Character Level 9
This skill tree focuses on resistance against magic and strengthening through health and mana, with some control options.
Main Characteristics
- Control and offense: Silent Tempest deals area damage and silences enemies for a few seconds.
- Defense and protection: Magebreaker reduces incoming magic damage; Freeing Guard creates a shield that blocks control effects and absorbs damage; Magebreaker Shield converts max health into physical damage reduction.
- Offensive enhancement: Magebreaker Sword transforms health and mana into physical and magical attack bonuses.
Skill Tree Highlights
- Magic resistance to withstand spell-heavy opponents.
- Defensive shields that block control and absorb damage.
- Attack boosts derived from health and mana synergy.
The set of abilities in this tree creates a hero more resilient against magic while maintaining strong combat presence. The synergy between health, mana, and defense makes this tree useful for giving consistency to the character, without relying solely on raw damage.
In summary: a direct and efficient tree that combines magical resistance, shields, and attack bonuses derived from health and mana.
Charge
Charge
cooldown: 10Charge 1000 cubits in the target direction. Launch enemies in the attack path Airborne and deal 957 damage (75 x Skill Level + 1 x Physical Attack).
Iron Lung
passiveLong-distance running grants increased lung capacity. Increase Movement Speed by 100 (50 x Skill Level) and Mana Regen by 4 per second (2 x Skill Level).
Hook Hold Charge
cooldown: 12Aim at an enemy, hook onto them, and pull self to the target. Upon arriving at the target, deal 1398 damage (100 x Skill Level + 1.5 x Physical Attack) to all enemies within 500 cubits.
Requires: Lv. 1 Charge and character Level 5
Strongarm
passiveIncrease Health by 1600 and Physical Attack by 50.
Requires: Character Level 5
Storm Shelter
passiveReduce damage taken from Ranged attacks by 16 (8 x Skill Level).
Requires: Character Level 8
This skill tree is focused on mobility, physical strength, and resistance, offering abilities that allow quick advancement, enemy control, and reduced vulnerabilities against ranged attacks.
Skill Summary
Mobility and impact- Charge advances in a straight line, launching enemies into the air and dealing damage.
- Hook Hold Charge pulls the character to the target and explodes in area damage upon arrival.
- Strongarm increases maximum health and physical attack.
- Iron Lung improves movement speed and mana regeneration, useful for maintaining pace in prolonged combat.
- Storm Shelter reduces damage taken from long-range attacks, making the character more solid against archers and mages.
In summary: Warrior Arts offers mobility, basic attributes, and defense against ranged attacks, giving more consistency to the character on the front line.
Other
Lurching Tackle
passiveHeavy Armor units: Gain a level 3% (Skill Level × 1%) Charge skill.
Just Keep Digging!
cooldown: 10Begin digging and continue doing so for 15 seconds. Increase own Movement Speed by 626 (Magic Attack × 1) and reduce Damage Taken by 73% (10 + Magic Attack × 0.1) while digging.
Every second, slightly knock back nearby enemies and deal 1467 damage (75 + Physical Attack × 1.5) to them.
Grants charge ability to heavy allies and boosts resistance while digging.
- Lurching Tackle: Heavy Armor units gain +3% Charge.
- Just Keep Digging!: increases movement speed and reduces damage taken while digging, dealing knockback and area damage.
Last updated: February 7, 2026