Vicuna
An excellent camel trainer who sold camels with his family before the Akhal moved into the West Docana Desert. He is now a nobleman of the Akhal and leads their camel riders.
Wildfire Blade
Fire Blade
cooldown: 5Target an enemy and deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack). Summon flames beneath the target for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.
Knife Mastery
passiveIncrease damage by 12% (4 × Skill Level).
Enflame
passiveImbue basic attacks with 168 Magic damage (0.1 × Physical Attack × Skill Level). Each basic attack has a 20% chance (5 + 5 × Skill Level) to summon flames underneath targets for 10 seconds. Flames deal 280 damage (0.5 × Physical Attack) to enemies that come in contact with them.
Requires: Character Lv. 6
Flame Flash
cooldown: 10Dash 800 cubits to a target area. Deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack) to enemies along the attack's path. Ignite the attack path with flames for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.
Requires: Lv. 1 Fire Blade and Character Level 3
Desert Ash
cooldown: 15Extinguish flames ignited by Fire Blade, Flame Flash, and Enflame skills. Each group of flames detonates to deal 599 damage (50 × Skill Level + 0.8 × Physical Attack) to all enemies within 300 cubits.
Requires: Lv. 1 Flame Flash and Character Level 6
This skill tree combines direct attacks with persistent fire effects, creating zones of continuous damage and explosive finishes.
Main Characteristics
- Flaming attacks: Fire Blade deals direct damage and summons flames under the target; Flame Flash advances in a straight line, dealing damage and leaving a trail of fire; Enflame imbues basic attacks with magic damage and a chance to generate flames.
- Explosion and finishing: Desert Ash detonates all active flames, dealing area damage.
- General enhancement: Knife Mastery increases damage consistently.
In summary: an offensive tree that combines strong strikes with persistent fire and the option to detonate everything in a final explosion.
Beastly
Call Wolf
cooldown: 35Summon a T1 Arctic Wolf which joins the caster in battle. If this skill is Lv. 3 or higher, summon a T3 Arctic Alpha Wolf instead. Only one creature may be summoned by this skill at a time. Increase summon’s health by 200% (50 + 50 × Skill Level). Increase summon’s damage by 100% (25 + 25 × Skill Level).
Life Affinity
passiveIncrease Health by 1500 (500 × Skill Level). Increase Mana by 750 (250 × Skill Level).
Call Falcon
cooldown: 35Summon a T2 War Falcon which joins the caster in battle. If this skill is Lv. 3 or higher, summon a T4 Thunder Falcon instead. Only one creature may be summoned by this skill at a time. Increase summon’s Health by 200% (50 + 50 × Skill Level). Increase summon’s damage by 100% (25 + 25 × Skill Level).
Requires: Lv. 1 Call Wolf and Character Level 4
Beast Master
passiveIncrease the level of wolves, falcons, and bears summoned by 3 levels.
Requires: Character Lv. 8
Call Bear
cooldown: 35Summon a T3 Brown Bear which joins the caster in battle. If this skill is Lv. 3 or higher, summon a T4 Brown Bear Chief instead. Only one creature may be summoned by this skill at a time. Increase summon’s Health by 200% (50 + 50 × Skill Level). Increase summon’s damage by 100% (25 + 25 × Skill Level).
Requires: Lv. 1 Call Falcon and Character Level 8
This skill tree is focused on creature summoning and strengthening of basic attributes, bringing wolves, falcons, and bears as temporary allies in combat.
Skill Summary
Main summons- Call Wolf summons an Arctic Wolf (T1) or, at higher levels, an Alpha Wolf T3, with increased health and damage.
- Call Falcon summons a War Falcon (T2) or, at higher levels, a Thunder Falcon T4, also with enhanced health and damage.
- Call Bear summons a Brown Bear (T3) or, at higher levels, a Brown Bear Chief T4, equally strengthened.
- Beast Master increases by 3 levels the power of summoned wolves, falcons, and bears.
- Life Affinity grants direct increase to maximum health and maximum mana, strengthening resistance and ability usage capacity.
In summary: Beast Arts offers powerful and scalable summons, allowing different types of creatures to support in combat, while also strengthening the hero’s vital attributes.
Martial Art
Combat Recovery
cooldown: 15Take a deep breath and recover 707 Health (100 × Skill Level + 1 × Physical Attack).
Toughen Physique
passiveIncrease Health by 15% (5% Health × Skill Level).
Relaxation
cooldown: 25Relax and instantly recover 272 Mana (50 × Skill Level + 0.3 × Physical Attack). Reduce Damage Taken by 30% (10 × Skill Level) for 10 seconds.
Requires: Character Lv. 5
Muscle Conditioning
passiveIncrease Physical Attack by 15% (5% Physical Attack × Skill Level).
Requires: Character Lv. 4
Seasoned Warrior
passiveReduce Melee damage taken by 18% (6 × Skill Level).
Requires: Character Lv. 8
This skill tree gathers abilities focused on survival in battle, mixing regeneration, physical strengthening, and damage reduction.
Main Characteristics
Recovery and sustain- Combat Recovery allows direct health recovery, useful in critical moments.
- Relaxation instantly restores mana and also reduces damage taken for a few seconds.
- Toughen Physique increases maximum health by percentage, expanding the character’s durability.
- Muscle Conditioning raises physical attack, reinforcing offensive potential.
- Seasoned Warrior reduces damage taken from melee attacks, making the character more solid on the front line.
A skill tree that offers balance between defense and offense, ensuring greater longevity in combat and keeping resources available to continue pressuring the enemy.
Merchant
Selling On the Go
passive+900 Utar every 7 seconds (300 + 200 × Skill Level).
Jadeware Comprador
passive+30 Jade every 7 days (10 × Skill Level).
Traveling Shop
passiveMay purchase a selection of common items (talk to the character).
Glib Tongue
passiveItem Price +15% (5 × Skill Level(Yes, it's in the game like that)).
Hauling Bag
passive+30 Inventory (10 × Skill Level).
Good Business Opportunity
passiveA batch of discounted goods every 7 days (talk to the character).
Establishing Contacts
passiveA character leaves to unlock a Trade Permit and returns in 2 days (talk to the character).
Goods Peddling
passiveA character leaves to peddle goods and returns in 7 days with either a profit or loss (talk to the character).
This skill tree focuses on trade, generating Utar and Jade, and negotiating goods. The style revolves around accumulating resources, expanding inventory, and seizing business opportunities, with mechanics involving travel, contacts, and risk of profit or loss.
Main Characteristics
- Resource generation: Selling On the Go provides continuous Utar; Jadeware Buyer grants Jade in weekly cycles.
- Negotiation and trade: Traveling Shop unlocks access to common items; Good Business Opportunity offers discounted goods; Glib Tongue modifies prices, increasing item value.
- Inventory management: Hauling Bag expands carrying capacity.
- External interactions: Establishing Contacts unlocks trade permissions after travel; Goods Peddling involves risk and reward, with potential profit or loss after expeditions.
Skill Tree Highlights
- Economy and accumulation of Utar and Jade.
- Inventory expansion and access to goods.
- Negotiation and periodic trade opportunities.
- Risk and reward mechanics in business travel.
Detail to consider
This tree may seem advantageous in a first playthrough, since it guarantees a steady income of Utar and Jade. However, there are more efficient ways to obtain these resources: capturing enemy troops and heroes.
- Selling prisoners: captured troops can be sold, yielding Utar and Jade (higher troop level = more Utar; higher tier = more Jade).
- Releasing prisoners: freeing troops grants XP crystals and resources such as wood and iron; freeing heroes always provides a random piece of equipment plus either a skill point crystal or a talent point.
- Faction leaders: may pay up to 30k Utar to recover captured heroes.
Regarding skill points: in lower difficulties the evolution cap is smaller, requiring careful investment. In higher difficulties the cap increases, allowing enough points through leveling alone, without relying heavily on crystals.
In the end, this trade-focused tree tends to be less of a priority compared to the main combat trees of each character. The Jade skill may have some value in a first run, but overall it depends heavily on player choice and progression style. Ultimately, the combined mechanics of selling and releasing prisoners offer more varied and valuable rewards, making them a stronger long-term option.
Other
Camelback Rider
passiveMounted units: Increase Max Health by 21% (Skill Level × 7%).
Boosts health of mounted allies.
- Camelback Rider: Mounted units gain +21% Max Health.
Last updated: February 7, 2026