Vicuna - Sands Of Salzaar

Vicuna


An excellent camel trainer who sold camels with his family before the Akhal moved into the West Docana Desert. He is now a nobleman of the Akhal and leads their camel riders.



Wildfire Blade

Fire Blade

cooldown: 5
Max Lvl: 3 75 mana

Target an enemy and deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack). Summon flames beneath the target for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.

Knife Mastery

passive
Max Lvl: 3

Increase damage by 12% (4 × Skill Level).

Enflame

passive
Max Lvl: 3

Imbue basic attacks with 168 Magic damage (0.1 × Physical Attack × Skill Level). Each basic attack has a 20% chance (5 + 5 × Skill Level) to summon flames underneath targets for 10 seconds. Flames deal 280 damage (0.5 × Physical Attack) to enemies that come in contact with them.

Requires: Character Lv. 6

Flame Flash

cooldown: 10
Max Lvl: 3 225 mana

Dash 800 cubits to a target area. Deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack) to enemies along the attack's path. Ignite the attack path with flames for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.

Requires: Lv. 1 Fire Blade and Character Level 3

Desert Ash

cooldown: 15
Max Lvl: 3 10 mana

Extinguish flames ignited by Fire Blade, Flame Flash, and Enflame skills. Each group of flames detonates to deal 599 damage (50 × Skill Level + 0.8 × Physical Attack) to all enemies within 300 cubits.

Requires: Lv. 1 Flame Flash and Character Level 6

This skill tree combines direct attacks with persistent fire effects, creating zones of continuous damage and explosive finishes.


Main Characteristics

  • Flaming attacks: Fire Blade deals direct damage and summons flames under the target; Flame Flash advances in a straight line, dealing damage and leaving a trail of fire; Enflame imbues basic attacks with magic damage and a chance to generate flames.
  • Explosion and finishing: Desert Ash detonates all active flames, dealing area damage.
  • General enhancement: Knife Mastery increases damage consistently.

In summary: an offensive tree that combines strong strikes with persistent fire and the option to detonate everything in a final explosion.



Beastly

Call Wolf

cooldown: 35
Max Lvl: 3 200 mana

Summon a T1 Arctic Wolf which joins the caster in battle. If this skill is Lv. 3 or higher, summon a T3 Arctic Alpha Wolf instead. Only one creature may be summoned by this skill at a time. Increase summon’s health by 200% (50 + 50 × Skill Level). Increase summon’s damage by 100% (25 + 25 × Skill Level).

Life Affinity

passive
Max Lvl: 3

Increase Health by 1500 (500 × Skill Level). Increase Mana by 750 (250 × Skill Level).

Call Falcon

cooldown: 35
Max Lvl: 3 400 mana

Summon a T2 War Falcon which joins the caster in battle. If this skill is Lv. 3 or higher, summon a T4 Thunder Falcon instead. Only one creature may be summoned by this skill at a time. Increase summon’s Health by 200% (50 + 50 × Skill Level). Increase summon’s damage by 100% (25 + 25 × Skill Level).

Requires: Lv. 1 Call Wolf and Character Level 4

Beast Master

passive
Max Lvl: 1

Increase the level of wolves, falcons, and bears summoned by 3 levels.

Requires: Character Lv. 8

Call Bear

cooldown: 35
Max Lvl: 3 600 mana

Summon a T3 Brown Bear which joins the caster in battle. If this skill is Lv. 3 or higher, summon a T4 Brown Bear Chief instead. Only one creature may be summoned by this skill at a time. Increase summon’s Health by 200% (50 + 50 × Skill Level). Increase summon’s damage by 100% (25 + 25 × Skill Level).

Requires: Lv. 1 Call Falcon and Character Level 8

This skill tree is focused on creature summoning and strengthening of basic attributes, bringing wolves, falcons, and bears as temporary allies in combat.


Skill Summary

Main summons
  • Call Wolf summons an Arctic Wolf (T1) or, at higher levels, an Alpha Wolf T3, with increased health and damage.
  • Call Falcon summons a War Falcon (T2) or, at higher levels, a Thunder Falcon T4, also with enhanced health and damage.
  • Call Bear summons a Brown Bear (T3) or, at higher levels, a Brown Bear Chief T4, equally strengthened.
Summon strengthening
  • Beast Master increases by 3 levels the power of summoned wolves, falcons, and bears.
Basic attributes
  • Life Affinity grants direct increase to maximum health and maximum mana, strengthening resistance and ability usage capacity.

In summary: Beast Arts offers powerful and scalable summons, allowing different types of creatures to support in combat, while also strengthening the hero’s vital attributes.



Martial Art

Combat Recovery

cooldown: 15
Max Lvl: 3 100 mana

Take a deep breath and recover 707 Health (100 × Skill Level + 1 × Physical Attack).

Toughen Physique

passive
Max Lvl: 3

Increase Health by 15% (5% Health × Skill Level).

Relaxation

cooldown: 25
Max Lvl: 3

Relax and instantly recover 272 Mana (50 × Skill Level + 0.3 × Physical Attack). Reduce Damage Taken by 30% (10 × Skill Level) for 10 seconds.

Requires: Character Lv. 5

Muscle Conditioning

passive
Max Lvl: 3

Increase Physical Attack by 15% (5% Physical Attack × Skill Level).

Requires: Character Lv. 4

Seasoned Warrior

passive
Max Lvl: 3

Reduce Melee damage taken by 18% (6 × Skill Level).

Requires: Character Lv. 8

This skill tree gathers abilities focused on survival in battle, mixing regeneration, physical strengthening, and damage reduction.


Main Characteristics

Recovery and sustain
  • Combat Recovery allows direct health recovery, useful in critical moments.
  • Relaxation instantly restores mana and also reduces damage taken for a few seconds.
Physical strengthening
  • Toughen Physique increases maximum health by percentage, expanding the character’s durability.
  • Muscle Conditioning raises physical attack, reinforcing offensive potential.
Resistance against melee enemies
  • Seasoned Warrior reduces damage taken from melee attacks, making the character more solid on the front line.

A skill tree that offers balance between defense and offense, ensuring greater longevity in combat and keeping resources available to continue pressuring the enemy.



Merchant

Selling On the Go

passive
Max Lvl: 3

+900 Utar every 7 seconds (300 + 200 × Skill Level).

Jadeware Comprador

passive
Max Lvl: 3

+30 Jade every 7 days (10 × Skill Level).

Traveling Shop

passive
Max Lvl: 1

May purchase a selection of common items (talk to the character).

Glib Tongue

passive
Max Lvl: 2

Item Price +15% (5 × Skill Level(Yes, it's in the game like that)).

Hauling Bag

passive
Max Lvl: 3

+30 Inventory (10 × Skill Level).

Good Business Opportunity

passive
Max Lvl: 1

A batch of discounted goods every 7 days (talk to the character).

Establishing Contacts

passive
Max Lvl: 1

A character leaves to unlock a Trade Permit and returns in 2 days (talk to the character).

Goods Peddling

passive
Max Lvl: 1

A character leaves to peddle goods and returns in 7 days with either a profit or loss (talk to the character).

This skill tree focuses on trade, generating Utar and Jade, and negotiating goods. The style revolves around accumulating resources, expanding inventory, and seizing business opportunities, with mechanics involving travel, contacts, and risk of profit or loss.


Main Characteristics

  • Resource generation: Selling On the Go provides continuous Utar; Jadeware Buyer grants Jade in weekly cycles.
  • Negotiation and trade: Traveling Shop unlocks access to common items; Good Business Opportunity offers discounted goods; Glib Tongue modifies prices, increasing item value.
  • Inventory management: Hauling Bag expands carrying capacity.
  • External interactions: Establishing Contacts unlocks trade permissions after travel; Goods Peddling involves risk and reward, with potential profit or loss after expeditions.

Skill Tree Highlights

  • Economy and accumulation of Utar and Jade.
  • Inventory expansion and access to goods.
  • Negotiation and periodic trade opportunities.
  • Risk and reward mechanics in business travel.

Detail to consider

This tree may seem advantageous in a first playthrough, since it guarantees a steady income of Utar and Jade. However, there are more efficient ways to obtain these resources: capturing enemy troops and heroes.

  • Selling prisoners: captured troops can be sold, yielding Utar and Jade (higher troop level = more Utar; higher tier = more Jade).
  • Releasing prisoners: freeing troops grants XP crystals and resources such as wood and iron; freeing heroes always provides a random piece of equipment plus either a skill point crystal or a talent point.
  • Faction leaders: may pay up to 30k Utar to recover captured heroes.

Regarding skill points: in lower difficulties the evolution cap is smaller, requiring careful investment. In higher difficulties the cap increases, allowing enough points through leveling alone, without relying heavily on crystals.

In the end, this trade-focused tree tends to be less of a priority compared to the main combat trees of each character. The Jade skill may have some value in a first run, but overall it depends heavily on player choice and progression style. Ultimately, the combined mechanics of selling and releasing prisoners offer more varied and valuable rewards, making them a stronger long-term option.



Other

Camelback Rider

passive
Max Lvl: 3

Mounted units: Increase Max Health by 21% (Skill Level × 7%).

Boosts health of mounted allies.

  • Camelback Rider: Mounted units gain +21% Max Health.


Last updated: February 7, 2026