Zafeera - Sands Of Salzaar

Zafeera


Zafeera always carries silver scales during his aimless wanderings. He prides himself on his peaceful nature.

Though not a mage who kills, he remains a nightmare for nearby villagers.

If Zafeera sees someone with one leg of his trousers rolled up, he will roll up the other side. If he sees someone missing half their hair, he will shave the rest for free. If he sees a person missing an arm, Zafeera will cut off the other arm.

His erratic behavior is not driven by mood or circumstance, but by his relentless pursuit of “balance.” His commitment to balance is extreme, and he never stops seeking it.



Fire Arcana

Fireball

cooldown: 6
Max Lvl: 3 150 mana

Focus arcana and unleash a powerful fireball towards the target direction. Upon hitting an enemy, it explodes to deal 1588 Magic damage (100 × Skill Level + 1.6 × Magic Attack) to all enemies within 200 cubits. Burn targets for 5 seconds.

Requires: Basic Arcana talent

Arcana Mastery

passive
Max Lvl: 3

Increase Magic Attack by 150 (50 × Skill Level).

Requires: Character Lv. 6 and Advanced Arcana talent

Fire Totem

cooldown: 25
Max Lvl: 3 300 mana

Summon a fire totem at current position which lasts for 25 seconds (10 + 5 × Skill Level). The totem launches a fireball every second at the closest enemy within 2000 cubits to deal 633 Magic damage (50 × Skill Level + 0.6 × Magic Attack). The fire totem inherits 100% of caster's Attack and Health.

Requires: Lv. 1 Fireball and Character Level 4 and Advanced Arcana talent

Flame Guard

passive
Max Lvl: 1

Become immune to Burn and reduce damage taken from Ranged attacks by 50%. When being struck by a Melee attack, inflict 1 tier of Burn on the attacker.

Requires: Character Lv. 10 and Master Arcana talent

Cremation Pyre

cooldown: 20
Max Lvl: 3 400 mana

Select an area 500 cubits wide. After 0.6 seconds, countless pillars of fire erupt from the ground to deal 2060 Magic damage (150 × Skill Level + 2 × Magic Attack) to all enemies within range. Burn targets for 5 seconds.

Requires: Lv. 1 Fire Totem and Character Level 8 and Master Arcana talent

This skill tree brings fire spells focused on explosive attacks, area control, and resistance against burns.


Main Characteristics

  • Area offense: Fireball launches a fireball that explodes on impact, dealing area damage and applying burn; Fire Totem maintains constant pressure, firing projectiles inherited from the caster’s power; Cremation Pyre covers an entire region with flaming pillars, dealing high magic damage.
  • Support and resistance: Arcana Mastery increases magic power, strengthening all spells; Flame Guard protects against burns, reduces ranged attack damage, and punishes melee enemies.

How to learn

  • NPC at Redstone Keep, region Redstone Valley.
  • Mission: find the Pçahoehoe Lava Void in Redstone Valley and defeat the Ifrit...

A skill tree that adds consistent fire spells to the repertoire, offering offensive options and defensive utility without redundancy.



Hunting

Binding Shot

cooldown: 10
Max Lvl: 3 175 mana

Throw a special weapon which tracks an enemy target and deals 1118 Physical damage (75 × Skill Level + 1.2 × Physical Attack) and 601 Magic damage (75 × Skill Level + 1.2 × Magic Attack). Binds targets for 5 seconds.

Hunting Mastery

passive
Max Lvl: 3

Deal an additional 45% damage (15% × Skill Level) to targets affected by Bind or Bleed.

Requires: Character Lv. 6

Blade Fan

cooldown: 15
Max Lvl: 3 275 mana

Throw 3 piercing knives 800 cubits towards the target direction. Each knife deals 894 Physical damage (50 × Skill Level + 1 × Physical Attack) and 463 Magic damage (50 × Skill Level + 1 × Physical Attack) to enemies hit by the attack. Inflict a 3-tier Bleed effect (Skill Level) on targets for 5 seconds.

Requires: Lv. 1 Binding Shot and Character Level 4

The Hunt Begins

cooldown: 40
Max Lvl: 3 500 mana

For 15 seconds, gain 1 tier of Hunt every second, increasing own Physical Attack and Magic Attack. Stacks up to 10 tiers (1 + 3 × Skill Level) and disappears after 15 seconds.


Hunt: Each tier increases Physical Attack and Magic Attack by 5%.

Requires: Lv. 1 Blade Fan and Character Level 8

This skill tree is focused on hunting and ranged combat, mixing Bind and Bleed effects with progressive damage increase and multiple projectiles.


Skill Summary

Control and direct damage
  • Binding Shot: launches a tracking weapon that deals physical and magical damage, binding the target for a few seconds.
  • Blade Fan: throws 3 piercing knives in a straight line, dealing physical and magical damage and applying Bleed.
Damage enhancements
  • Hunting Mastery: increases damage against enemies affected by Bind or Bleed.
  • The Hunt Begins: accumulates “Hunt” stacks for 15 seconds, increasing physical and magical attack each second.

In summary: this tree combines enemy control, bleeding effects, and progressive power increase, making hunting attacks increasingly lethal throughout combat.



Phantom Cloak

Flicker

cooldown: 10
Max Lvl: 1 150 mana

Flicker across a short distance. Increase Evade by 10% (10 x Skill Level) for 7 seconds.

Evade Mastery

passive
Max Lvl: 3

Increase chance to Evade by 15% (5 x Skill Level).

Requires: Character Level 3

Illusion Cloak

cooldown: 15
Max Lvl: 3 200 mana

Cast concealing protective magic which reduces damage taken from Ranged attacks by 45% (15 x Skill Level) for 7 seconds.

Requires: Lv. 1 Flicker and Character Level 3

Hidden Phantom

passive
Max Lvl: 1

Upon evading 5 times, become Invisible and reduce all skill cooldowns by 1 second.

Requires: Lv. 1 Evade Mastery and Character Level 6

Phantom Retreat

cooldown: 27
Max Lvl: 3 300 mana

Retreat at an incredible pace. Erase all of own negative status effects. Based on how much Health has been lost, recover Health (150 x Skill Level × 0.2 x Health lost). Reduce all of own skill cooldowns by 9 seconds (3 x Skill Level).

Requires: Lv. 1 Illusion Cloak and Character Level 6

This skill tree revolves around evasion, invisibility, and recovery, offering ways to escape dangerous situations and reduce the impact of incoming attacks.


Main Characteristics

  • Mobility and evasion: Flicker increases dodge chance for a few seconds; Evade Mastery permanently raises dodge rate.
  • Situational defense: Illusion Cloak greatly reduces ranged damage; Hidden Phantom grants invisibility and accelerates skill cooldowns after multiple dodges.
  • Recovery and status cleansing: Phantom Retreat removes negative effects, restores health proportional to damage taken, and reduces skill cooldowns.

Skill Tree Highlights

  • High survivability through dodge and invisibility mechanics.
  • Defense against ranged attacks with strong mitigation tools.
  • Efficient recovery and cleansing of negative status effects.

The set of abilities in this tree creates a style focused on survival and mobility, allowing the hero to remain active in combat even under pressure, with emphasis on dodge and quick recovery.

In summary: a direct tree that combines evasion, defense against ranged attacks, and efficient recovery.



Other

Equilibrium

cooldown: 30
Max Lvl: 1 500 mana

Upon casting, increase the Physical Attack and Magic Attack for all allies within 1500 cubits for 17 seconds (Caster's Magic Attack × 100 + 10).
If own Physical Attack is higher than the target ally's Magic Attack, increase their Magic Attack by own Physical Attack; if own Physical Attack is less than the target ally's, increase their Physical Attack by own Magic Attack.

Reinvigorate

passive
Max Lvl: 3

All units: When Health falls below 50%, increase damage by 15% (Skill Level × 5%).

Strengthens allies’ physical and magical attack, increases damage when wounded.

  • Equilibrium: boosts offensive stats of all nearby allies.
  • Reinvigorate: all units deal +15% damage when below 50% Health.


Last updated: February 7, 2026