Sharid
He was born in a small, barren village in Twinluna Valley. Almost every man born there joined the Dakn Night Rangers to make a living, and Shahid was no exception.
The Night Rangers were responsible for dangerous reconnaissance missions to caves filled with monsters. Most of them came from humble origins and had limited training. Few ever returned from their missions underground.
Shahid used his exceptional agility and reflexes to survive multiple missions into the dark lairs, which earned him the notice of his commander. The commander took Shahid on as an apprentice and promoted him to Captain of the Night Rangers.
An ordinary man would use this position to escape a life of darkness and death, but Shahid understood that his commander — his teacher — was the one who formed the Night Rangers. That made him the man responsible for the death of Shahid's father and uncle.
Now, Shahid must choose between revenge and life.
Potion Expert
Silent Smokescreen
cooldown: 10Throw a bomb at a target position within units. The bomb produces smoke in an area 800 units in radius for 10 seconds. Reduce the Hit of enemies within by 50%.
Binding Shot
cooldown: 10Throw a special weapon which tracks an enemy target and deals 581 damage (75 x skilll Level + 1.2 x PhysicaI Attack) and 419 Arcane Damage (75 x Skill Level + 1.2 x Magic Attack). Binds targets for 5 seconds.
Scorpion Hunting
passiveAfter entering the battlefield, each time you kill an enemy unit, gain 1 tier of Hunting effect - increase Physical Attack and Arcane Attack by 5% for 5 seconds, stacking up to 5 tiers. Each kill refreshes the duration of the effect.
Requires: 20 points of relationship
Blood Circle
passiveWhen within the range of Silent Smokescreen, reduce the cooldown of Blade Fan by (30 x Skill Level)%
Requires: Lv. 1 Silent Smokescreen
SY Lethal Pierce
passiveAttacks and skills have a 15% chance (5 × Skill Level) to deal an additional 230 True Damage (0.5 * Physical Attack + 0.5 * Arcane Attack).
Requires: 40 points of relationship
Swirling Blade
cooldown: 8Throw a swirling blade at the enemy which returns at random, then throw it again and again until the target dies or you've exhausted the number of casts or the specified distance has been exceeded.
Jagged Blade
passiveInflict 3 tiers of Bleeding when the serrated blade deals damage.
Requires: Lv. Swirling Blade
Shadow Sub Weapon
passiveAfter Binding Shot hits the target, a Silent Smokescreen of the current level will be generated in place. At this time, using Binding Shot to attack the enemy, in addition to the 5-second Bind effect. it is guaranteed to hit and tngger a Crit. Also increase Crit damage by (50 x Skill Level)%
Requires: Lv. 1 Binding Shot
Specter Squad
cooldown: 20Fire 3 poison darts in the target direction which explode upon hitting an enemy or the ground to deal 547damage (250+Physic al Attack) to all enemies within 500 cubits. Upon exploding, each dart creates an illusion of the caster which lasts for 15 seconds. Illusion has 75% Of the character's attack Strength and takes 150% damage. When the illusions are knocked down or disappear, they explode and deal 412 Arcane Damage (250+2 x Arcane Attack) to all enemies within 500 cubits.
Requires: Character Lv.15
Sharp Scorpion Sting
passiveIncrease Light and Medium Armor Counter by 22%, increase Crit Rate by 22% and inflict 1 tier of Bleeding upon the target when landing a Crit.
Passively increases these stats:
Crit Rate +24%
Crit Damage +24%
Bleed chance +24%. Stacks up to 3 tiers. Lasts 5 seconds.
Deal an additional 24% damage against Light Armor units.
Deal an additional 24% damage against Medium Armor units.
Crisis Evasion
passiveIncrease your Evade by 22 (7.5 Skill Level)% When falling below 20% health, instantly restore 30 (10 * Skill Level)% health. This effect can only be triggered once per battle.
Passively increases these stats:
Evade +24%
Splice of Life
Cruel Hunt
passiveIncrease damage dealt to Bound and Bleeding enemies by 45% damage (15% Skill Level).
Dodge
passiveLight Armor Melee units: Increase Evade by 18% (Skill Level x 6%)
Requires: Unlock according to relationship
Blade Fan
cooldown: 15Throw 3 piercing knives 800 cubics towards the target direction. Each knife deals 417 Physical damage (50 x Skill Level + 1 x Physical Attack) and 312 Arcane Damage (50 x Skill Level + 1 x Physical Attack) to enemies hit by the attack. Inflict a 3-tier Bleeding effect (Skill Level) on targets for 5 seconds.
Into the Shadows
cooldown: 20Become invisible, and increase 20% Damage (5+5 x Skill Level) for 9 (3+2 x Skill Level) seconds.
Note: Damage increase will remain when the invisibility ends.
This skill tree is focused on stealth, control, and continuous damage, mixing bleeding effects, invisibility, and abilities that punish weakened enemies.
Skill Summary
Control and weakening- Silent Smokescreen reduces enemy accuracy in an area.
- Binding Shot deals physical and arcane damage, and also applies Bind.
- Into the Shadows grants invisibility and temporary damage increase.
- Jagged Blade and Blade Fan apply multiple levels of Bleeding, amplifying damage over time.
- Cruel Hunt significantly increases damage against enemies already affected by Bind or Bleeding.
- SY Lethal Pierce adds a chance to deal True Damage, ignoring defenses.
- Scorpion Hunting increases physical and arcane attack with each defeated enemy, stacking up to 5 layers.
- Specter Squad creates offensive illusions that replicate part of the character’s strength and explode when defeated.
- Crisis Evasion increases evasion and restores health in critical situations.
- Dodge reinforces evasion for light armor units.
- Blood Circle reduces the cooldown of Blade Fan when inside the smoke of Silent Smokescreen.
- Shadow Sub Weapon guarantees critical hit and automatic smoke generation when using Binding Shot.
- Sharp Scorpion Sting increases critical rate, critical damage, and effectiveness against light and medium armor.
In summary: Shadow Arts combines stealth, weakening, and continuous area damage, with highlight on the synergy between Bind + Bleeding + invisibility, creating a combat style that suffocates the enemy and maintains constant pressure until elimination.
Last updated: February 7, 2026