Zelisa - Sands Of Salzaar

Zelisa


A noble woman from the Dhib who is also their most talented hunter.



Royal Archery

Cloudpierce

cooldown: 10
Max Lvl: 3 125 mana

Shoot a piercing arrow 5000 cubits towards the target direction. Deal 1133 damage (100 x Skill Level + 1.3 × Physical Attack) to all enemies hit by the attack.

Bow Mastery

passive
Max Lvl: 3

Increase damage by 20% (5 + 5 × Skill Level).

Pentashot

cooldown: 10
Max Lvl: 3 175 mana

Shoot five arrows in a fan-shaped area which fly 3000 cubits. Each arrow deals 994 damage ((75 + 0.4 × Physical Attack) × Skill Level).

Requires: Lv. 1 Cloudpierce and Character Level 3

Complete Concentration

passive
Max Lvl: 1

Increase Physical Damage by 5% Physical Attack for 3 seconds when each attack or skill hits an enemy. Stacks up to a maximum of 50%.

Requires: Character Lv. 6

Burning Rain

cooldown: 18
Max Lvl: 3 325 mana

A storm of arrows rains down from the sky on the target 800 cubit area. Deal 1262 damage (100 × Skill Level + 1.5 × Physical Attack) to all enemies within range. Set the ground ablaze with flames. Flames rage for 5 seconds and deal 320 damage per second (0.5 × Physical Attack) to enemies that come in contact with them.

Requires: Lv. 1 Pentashot and Character Level 6

This skill tree is focused on ranged physical damage and area control, with abilities that leverage concentrated attacks and multiple shots to pressure enemies.


Skill Summary

Main attacks
  • Cloudpierce fires a piercing long-range arrow, dealing damage in a straight line.
  • Pentashot launches five arrows in a fan shape, covering a wide area.
  • Burning Rain creates a rain of arrows that ignites the ground, dealing continuous area damage.
Damage strengthening
  • Bow Mastery increases overall physical damage.
  • Complete Concentration accumulates physical damage bonuses with each hit, reaching up to +50%.

In summary: Bow Arts offers long-range shots, area attacks, and progressive damage increase, making it an effective tree to maintain constant pressure against multiple enemies at a distance.



Hunting

Binding Shot

cooldown: 10
Max Lvl: 3 175 mana

Throw a special weapon which tracks an enemy target and deals 1118 Physical damage (75 × Skill Level + 1.2 × Physical Attack) and 601 Magic damage (75 × Skill Level + 1.2 × Magic Attack). Binds targets for 5 seconds.

Hunting Mastery

passive
Max Lvl: 3

Deal an additional 45% damage (15% × Skill Level) to targets affected by Bind or Bleed.

Requires: Character Lv. 6

Blade Fan

cooldown: 15
Max Lvl: 3 275 mana

Throw 3 piercing knives 800 cubits towards the target direction. Each knife deals 894 Physical damage (50 × Skill Level + 1 × Physical Attack) and 463 Magic damage (50 × Skill Level + 1 × Physical Attack) to enemies hit by the attack. Inflict a 3-tier Bleed effect (Skill Level) on targets for 5 seconds.

Requires: Lv. 1 Binding Shot and Character Level 4

The Hunt Begins

cooldown: 40
Max Lvl: 3 500 mana

For 15 seconds, gain 1 tier of Hunt every second, increasing own Physical Attack and Magic Attack. Stacks up to 10 tiers (1 + 3 × Skill Level) and disappears after 15 seconds.


Hunt: Each tier increases Physical Attack and Magic Attack by 5%.

Requires: Lv. 1 Blade Fan and Character Level 8

This skill tree is focused on hunting and ranged combat, mixing Bind and Bleed effects with progressive damage increase and multiple projectiles.


Skill Summary

Control and direct damage
  • Binding Shot: launches a tracking weapon that deals physical and magical damage, binding the target for a few seconds.
  • Blade Fan: throws 3 piercing knives in a straight line, dealing physical and magical damage and applying Bleed.
Damage enhancements
  • Hunting Mastery: increases damage against enemies affected by Bind or Bleed.
  • The Hunt Begins: accumulates “Hunt” stacks for 15 seconds, increasing physical and magical attack each second.

In summary: this tree combines enemy control, bleeding effects, and progressive power increase, making hunting attacks increasingly lethal throughout combat.



Phantom Cloak

Flicker

cooldown: 10
Max Lvl: 1 150 mana

Flicker across a short distance. Increase Evade by 10% (10 x Skill Level) for 7 seconds.

Evade Mastery

passive
Max Lvl: 3

Increase chance to Evade by 15% (5 x Skill Level).

Requires: Character Level 3

Illusion Cloak

cooldown: 15
Max Lvl: 3 200 mana

Cast concealing protective magic which reduces damage taken from Ranged attacks by 45% (15 x Skill Level) for 7 seconds.

Requires: Lv. 1 Flicker and Character Level 3

Hidden Phantom

passive
Max Lvl: 1

Upon evading 5 times, become Invisible and reduce all skill cooldowns by 1 second.

Requires: Lv. 1 Evade Mastery and Character Level 6

Phantom Retreat

cooldown: 27
Max Lvl: 3 300 mana

Retreat at an incredible pace. Erase all of own negative status effects. Based on how much Health has been lost, recover Health (150 x Skill Level × 0.2 x Health lost). Reduce all of own skill cooldowns by 9 seconds (3 x Skill Level).

Requires: Lv. 1 Illusion Cloak and Character Level 6

This skill tree revolves around evasion, invisibility, and recovery, offering ways to escape dangerous situations and reduce the impact of incoming attacks.


Main Characteristics

  • Mobility and evasion: Flicker increases dodge chance for a few seconds; Evade Mastery permanently raises dodge rate.
  • Situational defense: Illusion Cloak greatly reduces ranged damage; Hidden Phantom grants invisibility and accelerates skill cooldowns after multiple dodges.
  • Recovery and status cleansing: Phantom Retreat removes negative effects, restores health proportional to damage taken, and reduces skill cooldowns.

Skill Tree Highlights

  • High survivability through dodge and invisibility mechanics.
  • Defense against ranged attacks with strong mitigation tools.
  • Efficient recovery and cleansing of negative status effects.

The set of abilities in this tree creates a style focused on survival and mobility, allowing the hero to remain active in combat even under pressure, with emphasis on dodge and quick recovery.

In summary: a direct tree that combines evasion, defense against ranged attacks, and efficient recovery.



Other

Keen Senses

passive
Max Lvl: 3

Light Armor Ranged units: Increase Evade by 18% (Skill Level × 6%).

Improves evasion of ranged light armor allies.

  • Light Armor Ranged units gain +18% Evade.


Last updated: February 7, 2026