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 White Rose Society Shop - Sands Of Salzaar

White Rose Society Shop


This shop offers a fixed selection of consumables and equipment crafted from the healing traditions of the White Rose Society. Among the items are scrolls that permanently increase health and mana, secret potions that restore injured troops, and ceremonial weapons enchanted with magic.

The inventory also includes a variety of trinkets with stable attributes focused on health, mana, regeneration, and resistance. The shop resets every 7 days, always keeping the same items available. This makes it especially valuable to purchase the scroll regularly, since even small permanent bonuses accumulate over time, ensuring steady progress.



Items available

  • White Rose Society Report

    White Rose Society Report

    White Rose Society Report

    White Rose Society Report
    Consumables

    This report presents basic information about the White Rose Society. Study it to understand the basics of arcana, thereby increasing Max Health by 10 and Max Mana by 30.

    Slightly increases Max Health and Max Mana for only 50 Utar. The effect is permanent, and you can buy one every week. Every little bit counts.

  • White Rose Potion (S)

    White Rose Potion (S)

    White Rose Potion (S)

    White Rose Potion (S)
    Consumables 7d until spoiled

    A secret potion used by the White Rose Society. It does not keep for long.
    Effect: Heals one seriously injured troop.

    To use this item, open the Party menu, select a squad, click Manage, and Restore.

    Good for saving one unit from your troops. In some cases, it can save one of your best units, so do not let it go to waste.

  • White Rose Potion (M)

    White Rose Potion (M)

    White Rose Potion (M)

    White Rose Potion (M)
    Consumables 10d until spoiled

    A secret potion used by the White Rose Society. It does not keep for long.
    Effect: Heals three seriously injured troop.

    To use this item, open the Party menu, select a squad, click Manage, and Restore.

    Intermediate version. Heals three units from one of your troops and lasts slightly longer than the small one.

  • White Rose Potion (L)

    White Rose Potion (L)

    White Rose Potion (L)

    White Rose Potion (L)
    Consumables 14d until spoiled

    A secret potion used by the White Rose Society. It does not keep for long.
    Effect: Heals five seriously injured troop.

    To use this item, open the Party menu, select a squad, click Manage, and Restore.

    More efficient, restores five injured allies and has a longer usage duration.

  • White Rose Ritual Saber

    White Rose Ritual Saber

    White Rose Ritual Saber

    White Rose Ritual Saber
    Lv. 12 Sword(Slash) 0.7 Weapon Speed 110 Attack Range
    • Physical Attack +345
    • Magic Attack +180
    • Health Regen +20/s
    • Skill white Rose Flourish, Lv +1

    A ceremonial sword enchanted with healing arcana.

    Requirements: Strength at least 40
    Durability: 35/35

    A Slash sword that combines physical and magical damage with constant regeneration. I cannot imagine a better combination than this sword and the Hero Yousef.

  • White Rose Gloves

    White Rose Gloves

    White Rose Gloves

    White Rose Gloves
    Lv. 7 Fine Trinket
    • Max Health +1050
    • Health Regen +40/s

    Embroidered gloves infused with magical healing powers used by novices of the White Rose Society.

    Durability: 40/40

    Gloves that increase maximum health and greatly boost health regeneration, excellent for survival in long battles.

  • White Rose Sash

    White Rose Sash

    White Rose Sash

    White Rose Sash
    Lv. 7 Fine Trinket
    • Max Mana +900
    • Mana Regen +15/s

    A sash often used by members of the White Rose Society. Increases the wearer's Spirit.

    Durability: 35/35

    A sash that boosts mana and mana regeneration, ideal for heroes with many active skills or high mana costs.

  • White Rose Novice Emblem

    White Rose Novice Emblem

    White Rose Novice Emblem

    White Rose Novice Emblem
    Lv. 8 Fine Trinket
    • Health Regen +36/s
    • Mana Regen +18/s

    An emblem that identifies a novice member of the White Rose Society.

    Durability: 35/35

    A beginner emblem that helps regenerate health and mana.

  • White Rose Acolyte Gloves

    White Rose Acolyte Gloves

    White Rose Acolyte Gloves

    White Rose Acolyte Gloves
    Lv. 9 Fine Trinket
    • Mana Regen +20/s
    • Skill Almighty Healing, Level +1

    Embroidered gloves infused with magical healing powers used by acolytes of the White Rose Society.

    Durability: 35/35

    Grants the skill

    Almighty Healing

    Focus intense healing arcana on an ally and restore Health (150 × Skill Level + 2 × Magic Attack).

    Heroes who have this skill:

    or, if you already have it, increases its level by +1 and also improves mana regeneration.

  • White Rose Acolyte Sash

    White Rose Acolyte Sash

    White Rose Acolyte Sash

    White Rose Acolyte Sash
    Lv. 9 Trinket
    • Mana Regen +30/s
    • Reduce all Magic damage taken by 10%

    A sash often used by acolytes of the White Rose Society. Increases the wearer's Spirit.

    Durability: 35/35

    A sash that improves mana regeneration and reduces incoming magical damage.

  • White Rose Acolyte Emblem

    White Rose Acolyte Emblem

    White Rose Acolyte Emblem

    White Rose Acolyte Emblem
    Lv. 9 Trinkets
    • Health Regen +40/s
    • Mana Regen +20/s
    • Every 20 seconds after entering battle, call forth the power of the White Rose to instantly recover (Health Regen Speed x 10) in Health.

    An emblem that identifies an acolyte of the White Rose Society.

    Durability: 40/40

    An emblem that grants automatic periodic healing during battles, along with constant health and mana regeneration.

  • White Rose Elder Gloves

    White Rose Elder Gloves

    White Rose Elder Gloves

    White Rose Elder Gloves
    Lv. 13 Fine Trinket
    • Mana Regen +60/s
    • Skill Almighty Healing, Level +2

    Embroidered gloves infused with magical healing powers used by elders of the White Rose Society.

    Durability: 40/40

    Grants the skill

    Almighty Healing

    Focus intense healing arcana on an ally and restore Health (150 × Skill Level + 2 × Magic Attack).

    Heroes who have this skill:

    or, if you already have it, increases its level by +2 and greatly increases mana regeneration.

  • White Rose Elder Sash

    White Rose Elder Sash

    White Rose Elder Sash

    White Rose Elder Sash
    Lv. 13 Fine Trinkets
    • Mana Regen +40/s
    • Reduce all Magic damage taken by 12%

    A sash often used by elders of the White Rose Society. Increases the wearer's Spirit.

    Durability: 40/40

    A sash that increases mana regeneration and provides slight protection against magical damage.

  • White Rose Elder Emblem

    White Rose Elder Emblem

    White Rose Elder Emblem

    White Rose Elder Emblem
    Lv. 13 Fine Trinkets
    • Health Regen +60/s
    • Mana Regen +30/s
    • Every 20 seconds after entering battle, call forth the power of the White Rose to instantly recover (Health Regen Speed x 20) in Health.

    An emblem that identifies an elder member in the White Rose Society.

    Durability: 50/50

    An emblem that increases health and mana regeneration while activating periodic healing in combat.

  • White Rose Archmaster Emblem

    White Rose Archmaster Emblem

    White Rose Archmaster Emblem

    White Rose Archmaster Emblem
    Lv. 20 Trinkets
    • Health Regen +80/s
    • Mana Regen +40/s
    • When knocking down an enemy, recover 50 Mana.
    • Every 20 seconds after entering battle, call forth the power of the White Rose to instantly recover (Health Regen Speed x 30) in Health.

    An emblem that identifies an archmaster of the White Rose Society.

    Durability: 50/50

    The ultimate version of the emblem, offering high regeneration and mana recovery when defeating enemies. This emblem alone increases health regeneration by 80 per second, meaning that every 20 seconds your hero recovers 30 × 80 = 2400 HP. Upgrading it to Legendary (orange) by spending 50 jades makes it even better. Without a doubt, it is one of the best trinkets in the entire game when upgraded.



Item Prefixes

Items can appear without a prefix or with any of the prefixes listed below. The type of prefix depends on the type of equipment: Weapons or Trinkets. The values each prefix adds also vary within a range.

Prefix Observed Range Equipment Type
Cruel Crit Rate +3% ~ +11% Weapons
Strong Physical Attack ≈ +102 Weapons
Fierce Critical Damage +10% ~ +23% Weapons
Assault Physical Attack +63 ~ +135 Trinkets
Dodging Evade +4% ~ +7% Trinkets
Healthy Max Health +522 ~ +819 Trinkets
Regenerative Health Regen +20 ~ +44 Trinkets
Clarity Mana Regen +18 ~ +30 Trinkets
Pensive Max Mana +465 ~ +2070 Trinkets
Mysterious Magic Attack +66 ~ +135 Trinkets
Note: The values shown above are not 100% definitive. They may vary slightly higher or lower, as more data still needs to be collected to get closer to the actual minimum and maximum values of each prefix.

Last updated: February 7, 2026