Misod
The bard Misod hails from the headwaters of the river. He was a minor noble in his youth.
He enjoys epic poetry and literature.
He did not wish to participate in family struggles, so he chose to pursue his love of traveling and headed east, alone.
On his journey, he met many who had witnessed the cruelty of the war. Misod decided to write down their stories.
Light Arcana
Blazing Missile
cooldown: 8Call upon occult power to fire three explosive bolts of light. The first bolt fires in the target direction; the subsequent attacks fire at a random but close angle. Each bolt deals 895 Magic damage (75 × Skill Level + 1.2 × Magic Attack) to the target and reduces their Hit by 60% (Skill Level × 20).
Requires: Basic Arcana talent
Arcana Mastery
passiveIncrease Magic Attack by 100 (50 × Skill Level).
Requires: Character Lv. 6 and Advanced Arcana talent
Radiant Totem
cooldown: 35Place a radiant totem within 1000 cubits for 15 seconds. The radiant totem restores 184 Health (25 + 25 × Skill Level + 0.15 × Magic Attack) every second to all allies within 500 cubits and increases their damage by 25% (10 + 5 × Skill Level).
Requires: Lv. 1 Blazing Missile and Character Lv. 4 and Advanced Arcana talent
Dazzling Shield
passiveWhen being struck by a Melee attack, 15% chance to Dazzle the attacker for 3 seconds.
Dazzle: Unable to attack.
Requires: Character Lv. 10 and Master Arcana talent
Light's Judgment
cooldown: 18Call forth a beam of holy light which strikes all enemies within 800 cubits. Deal 1074 Magic damage (125 × Skill Level + 1.7 × Magic Attack) to targets and Dazzle them for 5 seconds.
Dazzle: Unable to attack.
Requires: Lv. 1 Radiant Totem and Character Lv. 8 and Master Arcana talent
This skill tree brings light magic focused on attack and support, combining explosive projectiles, area spells that deal damage and control, along with abilities that strengthen allies through healing and damage increase.
Skill Summary
Main attacks- Blazing Missile: fires three explosive light projectiles, dealing magical damage and reducing enemy accuracy.
- Light’s Judgment: beam of light that hits enemies in area, dealing damage and applying Dazzle (prevents attacks).
- Arcana Mastery: increases magical attack.
- Radiant Totem: summons a totem that heals nearby allies and increases their damage.
- Dazzling Shield: chance to apply Dazzle on melee attackers.
How to learn
- NPC at Halfmoon Hills Bazaar, region Twinluna Valley.
- Mission: defeat the Nature Spirit in the Dungeon Arbor Palace, located in Umbra Cliffs...
In summary: this tree combines light attacks, control effects, and group support, balancing magical damage with ally empowerment.
Meditator
Meditation
passiveIncrease Mana Regen by 9 per second (3 × Skill Level).
Transcendent
cooldown: 30Enter a state of transcendence and instantly recover 345 Mana (1 × Magic Attack). Increase damage by 30% (10 × Skill Level) for 17 seconds (5 + 4 × Skill Level).
Requires: Character Lv. 3
Mana Laden
passiveIncrease Mana by 1500 (500 × Skill Level).
Requires: Character Lv. 3
Enlighten
passiveShorten skill cooldowns by 15% (5 × Skill Level).
Requires: Character Lv. 6
This skill tree is focused on mana, cooldown reduction, and temporary power increase, providing essential support for any character that depends on active abilities.
Skill Summary
Mana recovery and reserve- Meditation increases mana regeneration per second.
- Mana Laden expands the maximum amount of mana available.
- Transcendent instantly recovers mana and grants temporary damage increase.
- Enlighten decreases skill cooldown time, allowing more frequent use.
In summary: Mystic Arts ensures abundant mana, higher skill frequency, and temporary damage boosts, making it an efficient tree to sustain constant skill usage in any combat style.
Summoner
Fire Elemental
cooldown: 50Summon a T4 Fire Elemental which joins the caster in battle. If this skill is Lv. 3 or higher, summon a T5 Giant Fire Elemental instead. Only one creature may be summoned by this skill at a time.
Increase summon’s Health by 143% (25 × Skill Level + 0.1 × Magic Attack).
Increase summon’s damage by 63% (15 + 0.07 × Magic Attack).
Requires: Basic Arcana talent.
Ice Hoop
cooldown: 25Summon 14 ice bolts (5 + 3 × Skill Level) which ring around the caster. Upon hitting an enemy, ice bolts deal 697 Magic damage (50 × Skill Damage + 0.8 × Magic Attack) and inflict 1 tier of Frost for 5 seconds.
Requires: Lv. 1 Fire Elemental and Character Level 4 and Advanced Arcana talent
Arcana Mastery
passiveIncrease Magic Attack by 100 (50 x Skill Level)
Requires: Character Level 6 and Advanced Arcana talent
Bubble Summon
cooldown: 15Summon a bubble which barrages a 500 cubits area. Deal 1531 Magic damage (100 × Skill Level + 1.8 × Magic Attack) to all enemies within and Float them for 4 seconds (1 + Skill Level).
Float: Increase Damage Taken by 50%.
Requires: Lv. 1 Ice Hoop and Character Level 8 and Master Arcana talent
Elemental Descent
cooldown: 60Summon fire, lightning and frost upon a target area. Deal 1668 Magic damage (300 + 2 × Magic Attack) to all enemies within and summon an elemental puppet for 20 seconds.
Puppets: Inherit the caster's base attributes; basic attacks deal 684 Magic damage (Magic Attack × 1); generate special effects based on their element.
Fire Puppet: Deal 684 Magic damage (Magic Attack × 0.5) every second to all enemies within 80 cells;
Frost Puppet: Basic attacks have a 68% chance (Magic Attack × 0.1) to Freeze targets for 2 seconds;
Lightning Puppet: Attacks deal an additional 410 Magic damage (0.6 × Magic Attack).
Requires: Lv. 1 Bubble Summon and Character Level 12 and Master Arcana talent
A skill tree focused on magical conjurations and field control, bringing elemental creatures and area spells that expand the caster’s offensive and utility power.
Main Characteristics
Elemental summons- Fire Elemental summons a fire elemental to fight alongside the caster, evolving into a giant version at higher levels.
- Elemental Descent conjures fire, ice, and lightning in an area, dealing damage and summoning elemental puppets with unique effects (continuous burn, freezing, or additional electric damage).
- Ice Hoop creates ice projectiles that orbit the caster, dealing damage and applying Frost.
- Bubble Summon launches a bubble in an area that deals damage and applies Float, increasing damage taken by enemies.
- Arcana Mastery directly increases magic power, enhancing all other abilities in the tree.
A skill tree that adds varied elemental summons and spells, offering area offense and control effects, making combat more versatile and strategic.
Other
River of Songs
cooldown: 75Sing a ballad to summon a legendary squad for 30 seconds. Summoned units: Increase Health by 68% (Magic Attack / 10) and damage dealt by 68% (Magic Attack / 10). When the caster's Magic Attack is less than 250, summon "Warriors"; when the caster's Magic Attack is between 250–500, summon "Warriors" and "Healers"; when the caster's Magic Attack is greater than 500, summon "Warriors", "Healers", and "Wizards".
Lucidity
passiveSpecial units: Decrease duration of Disabling effects by 30% (Skill Level × 10%).
Summons legendary squad and protects special units.
- River of Songs: summons warriors, healers or wizards depending on caster’s magic power, enhancing their health and damage.
- Lucidity: Special units suffer -30% duration of disabling effects.
Last updated: February 7, 2026