Infan
Infan's grandfather was once a renowned technician. However, he was accused of loyalty to the Old Empire and imprisoned. A generation of legendary craftsmen died with him.
Infan was originally an ordinary farmer. While packing his grandfather's belongings, he accidentally found the technician's manual left behind.
At first he was merely curious, but soon became obsessed. He worked on his mechanical skills day and night, often forgetting to eat or sleep.
Finally, he fully mastered his grandfather's skills and even began incorporating his own ideas. Thus, a master of machina was born.
Way of the Dhib
Leaping Hack
cooldown: 5Jump to a target position within 1200 cubits. Upon landing, cause minor knockback and deal 1062 damage (100 × Skill Level + 1.2 × Physical Attack) to all nearby enemies.
Two-handed Mastery
passiveIncrease damage by 12% (4 × Skill Level).
Flashing Slash
cooldown: 5Flash forward 500 cubits and deliver a blade strike. Deal 1200 damage (125 x Skill Level + 1.3 × Physical Attack) to enemies within a 500 cubit semicircle.
Requires: Lv. 1 Leaping Hack and character Lv. 3
Pierce Mastery
passiveIncrease Light Armor Counter by 20% (5 + 5 × Skill Level) and Medium Armor Counter by 20% (5 + 5 × Skill Level).
Requires: Character Lv. 5
Canter
passiveIncrease Movement Speed by 150. Gain immunity to Movement Slow effects.
Requires: Character Lv. 8
This skill tree is focused on mobility and physical offense, allowing quick advances, wide slashes, and greater efficiency against different types of armor.
Skill Summary
Mobility and area attack- Leaping Hack and Flashing Slash enable leaps and fast advances, dealing area damage and hitting multiple enemies at once.
- Two-handed Mastery increases raw damage with heavy weapons.
- Pierce Mastery enhances effectiveness against light and medium armor, making strikes more efficient.
- Canter grants increased movement and immunity against slow effects, maintaining fluidity in combat.
In summary: the tree combines fast movement, wide strikes, and armor bonuses, forming a direct and aggressive offensive set.
Giants Savvy
Trample
cooldown: 15Trample the ground with incredible force, shaking all enemies within 500 cubits. Stun targets for 3 seconds (Skill Level), draw them to the attack's epicenter, and deal 1375 damage (100 × Skill Level + 1.4 × Physical Attack). If Gigantified, increase range to 1000 cubits.
Enhanced Health
passiveIncrease Health by 40% (8 × Skill Level).
Titan Breach
cooldown: 60Shapeshift into a monstrously huge Giant for 15 seconds. Gain a shield which can withstand 11530 damage (0.1 × Skill Level × Max Health), and increase damage dealt by 30% (10 × Skill Level).
Requires: Lv. 1 Trample and Character Lv. 5
Giant Physique
passiveReduce all Disabling effects received by 25%.
Requires: Lv. 1 Enhanced Health and Character Lv. 5
Gigantify
passiveGrow in size by 30%. Increase all damage dealt by 20% and reduce Damage Taken by 10%.
Requires: Lv. 1 Giant Physique and Character Lv. 10
This skill tree brings abilities linked to gigantism and brute strength, combining area attacks with control, maximum health increase, and reduction of disarm effects, along with transformations that expand size, damage, and defense.
Skill Summary
Main attacks- Trample: ground strike that deals damage, pulls enemies to the center, and applies Stun.
- Titan Breach: transformation into a giant for a few seconds, gaining shield and increased damage.
- Enhanced Health: greatly increases maximum health.
- Giant Physique: reduces received disarm effects.
- Gigantify: increases size, damage dealt, and reduces damage taken.
In summary: this tree combines area control, health increase, and giant form, focused on endurance and physical impact.
Charge
Charge
cooldown: 10Charge 1000 cubits in the target direction. Launch enemies in the attack path Airborne and deal 957 damage (75 x Skill Level + 1 x Physical Attack).
Iron Lung
passiveLong-distance running grants increased lung capacity. Increase Movement Speed by 100 (50 x Skill Level) and Mana Regen by 4 per second (2 x Skill Level).
Hook Hold Charge
cooldown: 12Aim at an enemy, hook onto them, and pull self to the target. Upon arriving at the target, deal 1398 damage (100 x Skill Level + 1.5 x Physical Attack) to all enemies within 500 cubits.
Requires: Lv. 1 Charge and character Level 5
Strongarm
passiveIncrease Health by 1600 and Physical Attack by 50.
Requires: Character Level 5
Storm Shelter
passiveReduce damage taken from Ranged attacks by 16 (8 x Skill Level).
Requires: Character Level 8
This skill tree is focused on mobility, physical strength, and resistance, offering abilities that allow quick advancement, enemy control, and reduced vulnerabilities against ranged attacks.
Skill Summary
Mobility and impact- Charge advances in a straight line, launching enemies into the air and dealing damage.
- Hook Hold Charge pulls the character to the target and explodes in area damage upon arrival.
- Strongarm increases maximum health and physical attack.
- Iron Lung improves movement speed and mana regeneration, useful for maintaining pace in prolonged combat.
- Storm Shelter reduces damage taken from long-range attacks, making the character more solid against archers and mages.
In summary: Warrior Arts offers mobility, basic attributes, and defense against ranged attacks, giving more consistency to the character on the front line.
Blacksmith
Ore Mining
passive400 Ironstone every 7 days (100 + 100 × Skill Level).
Logging
passive400 Wood every 7 days (100 + 100 × Skill Level).
Weapon Repair
passiveRepair your gear once every 3 days (talk to the character).
Armor Maintenance
passiveReduce hero physical damage taken by 15% during battle.
Weapon Sharpening
passive(Battle) Hero Physical Attack +15% (5% × Skill Level).
Gear Enhancement
passiveFree gear enchantment once every 15 days.
Weapon Forging
passiveForge a piece of gear every 15 days (talk to the character).
Weapon Refinement
passiveAdjust gear quality every 3 days (talk to the character).
This skill tree is focused on equipment maintenance and enhancement, mixing resource gathering, repairs, and upgrades that strengthen the hero both inside and outside of combat.
Skill Summary
Resource gathering- Ore Mining: periodic iron mining (400 per week).
- Logging: periodic wood gathering (400 per week).
- Weapon Repair: allows regular weapon repairs.
- Armor Maintenance: reduces physical damage taken in battle.
- Gear Enhancement: grants free equipment enchantment at defined intervals.
- Weapon Forging: enables forging of new equipment pieces.
- Weapon Refinement: periodically adjusts equipment quality.
- Weapon Sharpening: increases the hero’s physical attack during battles.
In summary: this tree combines resource production, equipment maintenance, and combat bonuses, ensuring the hero is always well-prepared for both battles and resource management.
Other
Steam Shot
cooldown: 18Fire jets of steam which deal 488 damage (0.4 × (Magic Attack + Physical Attack)) to all enemies within 500 cubits. Lasts for 10 seconds.
Top Gear
passiveSiege units: Increase Movement Speed by 300% (Skill Level × 100%).
Provides steam attack and boosts siege units’ speed.
- Steam Shot: fires steam jets dealing physical/magic damage in area.
- Top Gear: Siege units gain +300% Movement Speed.
Last updated: February 7, 2026