Aganazzar - Sands Of Salzaar

Aganazzar


She is a first-class performer. Her instrument is magic, capable of soothing a wounded soul.

As such, the powerful constantly seek to claim this woman and her heavenly voice as their own.

Aganazzar would never allow herself to be the property of one noble, so she heals the land while evading capture.



Meditator

Meditation

passive
Max Lvl: 3

Increase Mana Regen by 9 per second (3 × Skill Level).

Transcendent

cooldown: 30
Max Lvl: 3

Enter a state of transcendence and instantly recover 345 Mana (1 × Magic Attack). Increase damage by 30% (10 × Skill Level) for 17 seconds (5 + 4 × Skill Level).

Requires: Character Lv. 3

Mana Laden

passive
Max Lvl: 3

Increase Mana by 1500 (500 × Skill Level).

Requires: Character Lv. 3

Enlighten

passive
Max Lvl: 3

Shorten skill cooldowns by 15% (5 × Skill Level).

Requires: Character Lv. 6

This skill tree is focused on mana, cooldown reduction, and temporary power increase, providing essential support for any character that depends on active abilities.


Skill Summary

Mana recovery and reserve
  • Meditation increases mana regeneration per second.
  • Mana Laden expands the maximum amount of mana available.
  • Transcendent instantly recovers mana and grants temporary damage increase.
Cooldown reduction
  • Enlighten decreases skill cooldown time, allowing more frequent use.

In summary: Mystic Arts ensures abundant mana, higher skill frequency, and temporary damage boosts, making it an efficient tree to sustain constant skill usage in any combat style.



Healer

Almighty Healing

cooldown: 8
Max Lvl: 3 100 mana

Focus intense healing arcana on an ally and restore 1766 Health (150 × Skill Level + 2 × Magic Attack).

Life Affinity

passive
Max Lvl: 3

Increase Health by 1500 (500 × Skill Level).
Increase Mana by 750 (250 × Skill Level).

Group Healing

cooldown: 20
Max Lvl: 3 225 mana

After a short delay, cast radiant healing energy on a 300 cubit area. Allies within recover 479 Health per second (50 × Skill Level + 0.5 × Magic Attack) for 10 seconds.

Miraculous Healing

passive
Max Lvl: 1

When casting a skill, call forth a healing aura which cures all allies within 1500 cubits. Restore 987 Health (1.5 × Magic Attack) to all targets.
Cooldown: 8 seconds.

Requires: Lv. 1 Life Affinity and Character Lv. 3

Enlighten

passive
Max Lvl: 3

Shorten skill cooldowns by 15% (5 × Skill Level).

Requires: Character Lv. 6

This skill tree is focused on healing and magical support, mixing individual and area restoration abilities, along with enhancements that increase health, mana, and reduce cooldown times.


Skill Summary

Direct and area healing
  • Almighty Healing: intense healing on one ally, restoring a large amount of health.
  • Group Healing: radiant energy in area, continuously healing allies for a few seconds.
  • Miraculous Healing: automatic healing aura when casting abilities, restoring health of all nearby allies.
Enhancements and support
  • Life Affinity: increases maximum health and maximum mana.
  • Enlighten: reduces ability cooldown times, allowing more frequent healing.

In summary: this tree combines healing, group support, and increased vital resources, making the character an essential pillar to keep allies alive and active in combat.



Light Arcana

Blazing Missile

cooldown: 8
Max Lvl: 3 135 mana

Call upon occult power to fire three explosive bolts of light. The first bolt fires in the target direction; the subsequent attacks fire at a random but close angle. Each bolt deals 895 Magic damage (75 × Skill Level + 1.2 × Magic Attack) to the target and reduces their Hit by 60% (Skill Level × 20).

Requires: Basic Arcana talent

Arcana Mastery

passive
Max Lvl: 2

Increase Magic Attack by 100 (50 × Skill Level).

Requires: Character Lv. 6 and Advanced Arcana talent

Radiant Totem

cooldown: 35
Max Lvl: 3 335 mana

Place a radiant totem within 1000 cubits for 15 seconds. The radiant totem restores 184 Health (25 + 25 × Skill Level + 0.15 × Magic Attack) every second to all allies within 500 cubits and increases their damage by 25% (10 + 5 × Skill Level).

Requires: Lv. 1 Blazing Missile and Character Lv. 4 and Advanced Arcana talent

Dazzling Shield

passive
Max Lvl: 1

When being struck by a Melee attack, 15% chance to Dazzle the attacker for 3 seconds.
Dazzle: Unable to attack.

Requires: Character Lv. 10 and Master Arcana talent

Light's Judgment

cooldown: 18
Max Lvl: 3 555 mana

Call forth a beam of holy light which strikes all enemies within 800 cubits. Deal 1074 Magic damage (125 × Skill Level + 1.7 × Magic Attack) to targets and Dazzle them for 5 seconds.
Dazzle: Unable to attack.

Requires: Lv. 1 Radiant Totem and Character Lv. 8 and Master Arcana talent

This skill tree brings light magic focused on attack and support, combining explosive projectiles, area spells that deal damage and control, along with abilities that strengthen allies through healing and damage increase.


Skill Summary

Main attacks
  • Blazing Missile: fires three explosive light projectiles, dealing magical damage and reducing enemy accuracy.
  • Light’s Judgment: beam of light that hits enemies in area, dealing damage and applying Dazzle (prevents attacks).
Enhancements and support
  • Arcana Mastery: increases magical attack.
  • Radiant Totem: summons a totem that heals nearby allies and increases their damage.
  • Dazzling Shield: chance to apply Dazzle on melee attackers.

How to learn

  • NPC at Halfmoon Hills Bazaar, region Twinluna Valley.
  • Mission: defeat the Nature Spirit in the Dungeon Arbor Palace, located in Umbra Cliffs...

In summary: this tree combines light attacks, control effects, and group support, balancing magical damage with ally empowerment.



Other

Divine Melody

cooldown: 20
Max Lvl: 1 450 mana

Strike a beautiful note that erases all negative status effects for all allies within 2000 cubits. Restore 14% Health (5 + Magic Attack / 60) to all allies within 1000 cubits.

Error Induction

passive
Max Lvl: 3

Summoned units: When hit by an attack, 30% (Skill Level × 10%) chance to reduce the attacker's Hit by 50%.

Removes debuffs, heals allies, and protects summoned units.

  • Divine Melody: removes negative effects and restores Health of nearby allies.
  • Error Induction: Summoned units have 30% chance to reduce enemy Hit by 50% when attacked.


Last updated: February 7, 2026