Rimmon
Rimmon is the Commander of the Ifrit forces and the Void Master’s most trusted advisor.
He towers in stature, even among the Ifrit.
Rimmon has always advocated for the conquering of mankind, and personally led the Ifrit army into battle in Salzaar.
Wildfire Blade
Fire Blade
cooldown: 5Target an enemy and deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack). Summon flames beneath the target for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.
Knife Mastery
passiveIncrease damage by 12% (4 × Skill Level).
Enflame
passiveImbue basic attacks with 168 Magic damage (0.1 × Physical Attack × Skill Level). Each basic attack has a 20% chance (5 + 5 × Skill Level) to summon flames underneath targets for 10 seconds. Flames deal 280 damage (0.5 × Physical Attack) to enemies that come in contact with them.
Requires: Character Lv. 6
Flame Flash
cooldown: 10Dash 800 cubits to a target area. Deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack) to enemies along the attack's path. Ignite the attack path with flames for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.
Requires: Lv. 1 Fire Blade and Character Level 3
Desert Ash
cooldown: 15Extinguish flames ignited by Fire Blade, Flame Flash, and Enflame skills. Each group of flames detonates to deal 599 damage (50 × Skill Level + 0.8 × Physical Attack) to all enemies within 300 cubits.
Requires: Lv. 1 Flame Flash and Character Level 6
This skill tree combines direct attacks with persistent fire effects, creating zones of continuous damage and explosive finishes.
Main Characteristics
- Flaming attacks: Fire Blade deals direct damage and summons flames under the target; Flame Flash advances in a straight line, dealing damage and leaving a trail of fire; Enflame imbues basic attacks with magic damage and a chance to generate flames.
- Explosion and finishing: Desert Ash detonates all active flames, dealing area damage.
- General enhancement: Knife Mastery increases damage consistently.
In summary: an offensive tree that combines strong strikes with persistent fire and the option to detonate everything in a final explosion.
Fire Arcana
Fireball
cooldown: 6Focus arcana and unleash a powerful fireball towards the target direction. Upon hitting an enemy, it explodes to deal 1588 Magic damage (100 × Skill Level + 1.6 × Magic Attack) to all enemies within 200 cubits. Burn targets for 5 seconds.
Requires: Basic Arcana talent
Arcana Mastery
passiveIncrease Magic Attack by 150 (50 × Skill Level).
Requires: Character Lv. 6 and Advanced Arcana talent
Fire Totem
cooldown: 25Summon a fire totem at current position which lasts for 25 seconds (10 + 5 × Skill Level). The totem launches a fireball every second at the closest enemy within 2000 cubits to deal 633 Magic damage (50 × Skill Level + 0.6 × Magic Attack). The fire totem inherits 100% of caster's Attack and Health.
Requires: Lv. 1 Fireball and Character Level 4 and Advanced Arcana talent
Flame Guard
passiveBecome immune to Burn and reduce damage taken from Ranged attacks by 50%. When being struck by a Melee attack, inflict 1 tier of Burn on the attacker.
Requires: Character Lv. 10 and Master Arcana talent
Cremation Pyre
cooldown: 20Select an area 500 cubits wide. After 0.6 seconds, countless pillars of fire erupt from the ground to deal 2060 Magic damage (150 × Skill Level + 2 × Magic Attack) to all enemies within range. Burn targets for 5 seconds.
Requires: Lv. 1 Fire Totem and Character Level 8 and Master Arcana talent
This skill tree brings fire spells focused on explosive attacks, area control, and resistance against burns.
Main Characteristics
- Area offense: Fireball launches a fireball that explodes on impact, dealing area damage and applying burn; Fire Totem maintains constant pressure, firing projectiles inherited from the caster’s power; Cremation Pyre covers an entire region with flaming pillars, dealing high magic damage.
- Support and resistance: Arcana Mastery increases magic power, strengthening all spells; Flame Guard protects against burns, reduces ranged attack damage, and punishes melee enemies.
How to learn
- NPC at Redstone Keep, region Redstone Valley.
- Mission: find the Pçahoehoe Lava Void in Redstone Valley and defeat the Ifrit...
A skill tree that adds consistent fire spells to the repertoire, offering offensive options and defensive utility without redundancy.
Art of Combat
Wild Smash
cooldown: 10Smash the ground in a straight line 8 m toward the target direction. Deal 1065 damage (125 × Skill Level + 1.4 × Physical Attack) to enemies hit by the attack and knock them back.
Battle Intuition
passiveEach time an attack or skill hits a target, increase Health Regen by 14 per second (5 + 3 × Skill Level) and Mana Regen by 5 per second (2 + 1 × Skill Level). Stacks up to 4 tiers (1 + Skill Level).
Double Smash
cooldown: 8Strike twice in the target direction. Each strike deals 772 damage (60 × Skill Level + 1.2 × Physical Attack).
Requires: Lv. 1 Wild Smash; Character Lv. 3
Ceaseless Morale
passiveAfter using any combat skill, become immune to all disabling effects for 5 seconds.
Requires: Character Lv. 6
Growl
cooldown: 20Let out a mighty roar. Increase own Physical Attack by 30% (10 × Skill Level) and reduce Damage Taken by 30% (10 × Skill Level) for 10 seconds.
Requires: Character Lv. 6
This kit is built to keep the hero active on the front line, mixing heavy strikes with regeneration and control immunity.
Highlights
- Impact attacks: Wild Smash and Double Smash are direct strikes that push enemies and maintain constant pressure.
- Continuous recovery: Battle Intuition rewards each hit with health and mana regeneration, stacking up to high levels.
- Tactical immunity: Ceaseless Morale prevents the hero from being locked by control effects right after using a skill.
- War buff: Growl works as a battle cry, increasing physical attack and reducing damage taken for a few seconds.
The set reinforces a style of sustained aggression, allowing the character to advance without fear, regenerating resources and resisting attempts of disable while delivering heavy blows.
Equipped Gear
Titan Breach
cooldown: 60Shapeshift into a monstrously huge Giant for 15 seconds. Gain a shield which can withstand 4863 damage (0.1 × Skill Level × Max Health), and increase damage dealt by 10% (10 × Skill Level).
This ability is granted by equipment commonly used by some Ifrits, which makes it strongly associated with them in combat.
Skill Summary
- Transforms the user into a colossal Giant for 15 seconds.
- Grants a resilient shield capable of absorbing damage proportional to maximum health.
- During the transformation, damage dealt is increased, making the bearer more dangerous for the short period.
Titan Breach is a temporary empowerment effect that combines defense and offense in a single use, standing out as one of the most common signatures of the Ifrits.
Last updated: February 7, 2026