Ahriman - Sands Of Salzaar

Ahriman


He serves directly under Rimmon as one of four deputies and is charged with scouting ahead of the Ifrit's main forces.



Wildfire Blade

Fire Blade

cooldown: 5
Max Lvl: 3 75 mana

Target an enemy and deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack). Summon flames beneath the target for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.

Knife Mastery

passive
Max Lvl: 3

Increase damage by 12% (4 × Skill Level).

Enflame

passive
Max Lvl: 3

Imbue basic attacks with 168 Magic damage (0.1 × Physical Attack × Skill Level). Each basic attack has a 20% chance (5 + 5 × Skill Level) to summon flames underneath targets for 10 seconds. Flames deal 280 damage (0.5 × Physical Attack) to enemies that come in contact with them.

Requires: Character Lv. 6

Flame Flash

cooldown: 10
Max Lvl: 3 225 mana

Dash 800 cubits to a target area. Deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack) to enemies along the attack's path. Ignite the attack path with flames for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.

Requires: Lv. 1 Fire Blade and Character Level 3

Desert Ash

cooldown: 15
Max Lvl: 3 10 mana

Extinguish flames ignited by Fire Blade, Flame Flash, and Enflame skills. Each group of flames detonates to deal 599 damage (50 × Skill Level + 0.8 × Physical Attack) to all enemies within 300 cubits.

Requires: Lv. 1 Flame Flash and Character Level 6

This skill tree combines direct attacks with persistent fire effects, creating zones of continuous damage and explosive finishes.


Main Characteristics

  • Flaming attacks: Fire Blade deals direct damage and summons flames under the target; Flame Flash advances in a straight line, dealing damage and leaving a trail of fire; Enflame imbues basic attacks with magic damage and a chance to generate flames.
  • Explosion and finishing: Desert Ash detonates all active flames, dealing area damage.
  • General enhancement: Knife Mastery increases damage consistently.

In summary: an offensive tree that combines strong strikes with persistent fire and the option to detonate everything in a final explosion.



Phantom Cloak

Flicker

cooldown: 10
Max Lvl: 1 150 mana

Flicker across a short distance. Increase Evade by 10% (10 x Skill Level) for 7 seconds.

Evade Mastery

passive
Max Lvl: 3

Increase chance to Evade by 15% (5 x Skill Level).

Requires: Character Level 3

Illusion Cloak

cooldown: 15
Max Lvl: 3 200 mana

Cast concealing protective magic which reduces damage taken from Ranged attacks by 45% (15 x Skill Level) for 7 seconds.

Requires: Lv. 1 Flicker and Character Level 3

Hidden Phantom

passive
Max Lvl: 1

Upon evading 5 times, become Invisible and reduce all skill cooldowns by 1 second.

Requires: Lv. 1 Evade Mastery and Character Level 6

Phantom Retreat

cooldown: 27
Max Lvl: 3 300 mana

Retreat at an incredible pace. Erase all of own negative status effects. Based on how much Health has been lost, recover Health (150 x Skill Level × 0.2 x Health lost). Reduce all of own skill cooldowns by 9 seconds (3 x Skill Level).

Requires: Lv. 1 Illusion Cloak and Character Level 6

This skill tree revolves around evasion, invisibility, and recovery, offering ways to escape dangerous situations and reduce the impact of incoming attacks.


Main Characteristics

  • Mobility and evasion: Flicker increases dodge chance for a few seconds; Evade Mastery permanently raises dodge rate.
  • Situational defense: Illusion Cloak greatly reduces ranged damage; Hidden Phantom grants invisibility and accelerates skill cooldowns after multiple dodges.
  • Recovery and status cleansing: Phantom Retreat removes negative effects, restores health proportional to damage taken, and reduces skill cooldowns.

Skill Tree Highlights

  • High survivability through dodge and invisibility mechanics.
  • Defense against ranged attacks with strong mitigation tools.
  • Efficient recovery and cleansing of negative status effects.

The set of abilities in this tree creates a style focused on survival and mobility, allowing the hero to remain active in combat even under pressure, with emphasis on dodge and quick recovery.

In summary: a direct tree that combines evasion, defense against ranged attacks, and efficient recovery.



Martial Art

Combat Recovery

cooldown: 15
Max Lvl: 3 100 mana

Take a deep breath and recover 707 Health (100 × Skill Level + 1 × Physical Attack).

Toughen Physique

passive
Max Lvl: 3

Increase Health by 15% (5% Health × Skill Level).

Relaxation

cooldown: 25
Max Lvl: 3

Relax and instantly recover 272 Mana (50 × Skill Level + 0.3 × Physical Attack). Reduce Damage Taken by 30% (10 × Skill Level) for 10 seconds.

Requires: Character Lv. 5

Muscle Conditioning

passive
Max Lvl: 3

Increase Physical Attack by 15% (5% Physical Attack × Skill Level).

Requires: Character Lv. 4

Seasoned Warrior

passive
Max Lvl: 3

Reduce Melee damage taken by 18% (6 × Skill Level).

Requires: Character Lv. 8

This skill tree gathers abilities focused on survival in battle, mixing regeneration, physical strengthening, and damage reduction.


Main Characteristics

Recovery and sustain
  • Combat Recovery allows direct health recovery, useful in critical moments.
  • Relaxation instantly restores mana and also reduces damage taken for a few seconds.
Physical strengthening
  • Toughen Physique increases maximum health by percentage, expanding the character’s durability.
  • Muscle Conditioning raises physical attack, reinforcing offensive potential.
Resistance against melee enemies
  • Seasoned Warrior reduces damage taken from melee attacks, making the character more solid on the front line.

A skill tree that offers balance between defense and offense, ensuring greater longevity in combat and keeping resources available to continue pressuring the enemy.



Equipped Gear

Titan Breach

cooldown: 60
Max Lvl: 3 500 mana

Shapeshift into a monstrously huge Giant for 15 seconds. Gain a shield which can withstand 4863 damage (0.1 × Skill Level × Max Health), and increase damage dealt by 10% (10 × Skill Level).

This ability is granted by equipment commonly used by some Ifrits, which makes it strongly associated with them in combat.


Skill Summary

  • Transforms the user into a colossal Giant for 15 seconds.
  • Grants a resilient shield capable of absorbing damage proportional to maximum health.
  • During the transformation, damage dealt is increased, making the bearer more dangerous for the short period.

Titan Breach is a temporary empowerment effect that combines defense and offense in a single use, standing out as one of the most common signatures of the Ifrits.



Last updated: February 7, 2026