Ursula
During the days of the Old Empire, Ursula was an acolyte in Cotta Town. After Cotta Town was annexed by the Dakn, Ursula readily accepted the scorpion-raising traditions of the Dakn.
She presided over the sacrifices at the flames during the day, but conducted secret experiments at night. After countless failures, she finally bred a creature that satisfied her — a scorpion that grows by the sacred flame and is not afraid of high temperatures.
Bloodthirsty Blade
Rampage
cooldown: 10Unleash a wave of sword energy. Deal 859 damage (75 x Skill Level + 1.3 x Physical Attack) to enemies within 800 cubits towards the target direction.
Knife Mastery
PassiveIncrease damage by 12% (4 x Skill Level)
Vampirism
PassiveIncrease Leech effect by 10% (1 + 3 x Skill Level)%.
Requires: Character Level 6
Bloodsucker
cooldown: 10Attack an enemy to deal 1520 damage (100 x Skill Level + 2.5 x Physical Attack). Recover 100% of damage dealt in Health (10 + 30 x Skill Level).
Requires: Lv. 1 Rampage and Character Level 3
Crescent Blade
cooldown: 25Target an enemy within 1500 cubits and instantly blink to their side. Deal 1057 damage (100 + 75 x Skill Level + 1.5 x Physical Attack). Randomly select another enemy within cubits, blink to their side, and deal 492 damage (50 x Skill Level x 0.7 x Physical Attack). This attack repeats up to 8 times (2 + 2 x Skill Level). Each strike is imbued with a Leech effect.
Requires: Lv. 1 Bloodsucker and Character Level 6
This skill tree focuses on powerful strikes and sustain through life-steal, keeping the hero active in combat while pressuring enemies.
Main Characteristics
- Explosive offense: Rampage unleashes a cutting energy wave in an area; Crescent Blade advances through multiple enemies with consecutive strikes.
- Sustain: Vampirism amplifies drain effects; Bloodsucker deals heavy damage and converts it entirely into healing.
- General enhancement: Knife Mastery increases damage in a simple and consistent way.
Skill Tree Highlights
- High burst damage with few but powerful strikes.
- Life-steal sustain to recover health during combat.
- Simple yet effective enhancements for consistent performance.
Even with few abilities, this tree stands out for maintaining a strong balance between offense and recovery. The risk of exposure in combat is offset by constant life gain, making the hero more resilient in battle.
In summary: a short but efficient tree that combines strong strikes with life-steal to sustain offensive momentum.
Magebreaker
Silent Tempest
cooldown: 18Cast tempestuous silence across cubits. Deal 782 damage (75 x Skill Level + 0.5 x Physical Attack + 0.5 x Magic Attack) to all enemies within range and inflict Silence for 8 seconds.
Magebreaker
PassiveIncrease Magic Damage Reduction by 24% (8 x Skill Level).
Requires: Character Level 3
Freeing Guard
cooldown: 15Erect a shield which grants immunity to Disabling effects and can withstand 782 damage (100 x Skill Level + 0.5 x Physical Attack + 0.5 x Magic Attack). The shield disappears after 10 seconds (4 + 2 x Skill Level).
Requires: Character Level 5
Magebreaker Shield
passiveOne's own Health contributes to their physical form. Increase Physical Damage Reduction by (0.3% x Skill Level x Health)%.Max damage reduction: 40%.
Requires: Character Level 6
Magebreaker Sword
passiveOne's own Health and Mana contribute to their ferocity. Increase Physical Attack by (2.5% x Skill Level x Mana) and Magic Attack by (2.5% x Skill Level x Health).Max bonus for each: 250.
Requires: Character Level 9
This skill tree focuses on resistance against magic and strengthening through health and mana, with some control options.
Main Characteristics
- Control and offense: Silent Tempest deals area damage and silences enemies for a few seconds.
- Defense and protection: Magebreaker reduces incoming magic damage; Freeing Guard creates a shield that blocks control effects and absorbs damage; Magebreaker Shield converts max health into physical damage reduction.
- Offensive enhancement: Magebreaker Sword transforms health and mana into physical and magical attack bonuses.
Skill Tree Highlights
- Magic resistance to withstand spell-heavy opponents.
- Defensive shields that block control and absorb damage.
- Attack boosts derived from health and mana synergy.
The set of abilities in this tree creates a hero more resilient against magic while maintaining strong combat presence. The synergy between health, mana, and defense makes this tree useful for giving consistency to the character, without relying solely on raw damage.
In summary: a direct and efficient tree that combines magical resistance, shields, and attack bonuses derived from health and mana.
Phantom Cloak
Flicker
cooldown: 10Flicker across a short distance. Increase Evade by 10% (10 x Skill Level) for 7 seconds.
Evade Mastery
passiveIncrease chance to Evade by 15% (5 x Skill Level).
Requires: Character Level 3
Illusion Cloak
cooldown: 15Cast concealing protective magic which reduces damage taken from Ranged attacks by 45% (15 x Skill Level) for 7 seconds.
Requires: Lv. 1 Flicker and Character Level 3
Hidden Phantom
passiveUpon evading 5 times, become Invisible and reduce all skill cooldowns by 1 second.
Requires: Lv. 1 Evade Mastery and Character Level 6
Phantom Retreat
cooldown: 27Retreat at an incredible pace. Erase all of own negative status effects. Based on how much Health has been lost, recover Health (150 x Skill Level × 0.2 x Health lost). Reduce all of own skill cooldowns by 9 seconds (3 x Skill Level).
Requires: Lv. 1 Illusion Cloak and Character Level 6
This skill tree revolves around evasion, invisibility, and recovery, offering ways to escape dangerous situations and reduce the impact of incoming attacks.
Main Characteristics
- Mobility and evasion: Flicker increases dodge chance for a few seconds; Evade Mastery permanently raises dodge rate.
- Situational defense: Illusion Cloak greatly reduces ranged damage; Hidden Phantom grants invisibility and accelerates skill cooldowns after multiple dodges.
- Recovery and status cleansing: Phantom Retreat removes negative effects, restores health proportional to damage taken, and reduces skill cooldowns.
Skill Tree Highlights
- High survivability through dodge and invisibility mechanics.
- Defense against ranged attacks with strong mitigation tools.
- Efficient recovery and cleansing of negative status effects.
The set of abilities in this tree creates a style focused on survival and mobility, allowing the hero to remain active in combat even under pressure, with emphasis on dodge and quick recovery.
In summary: a direct tree that combines evasion, defense against ranged attacks, and efficient recovery.
Alchemy
Herb Gathering
passive+15 Random Potion Ingredient(s) every 7 days (5 x Skill Level).
Healing Remedy
passive+3 Healing Orb(s) and Mana Orb(s) every 7 days (Talk to the character).
Potion Crafting
PassiveGain permission to request potion crafting (Talk to the character)
Mass Regen Potion
Passive(Battle) Health +20 (5 x Skill Level)
Hemostatic Potion
Passive(Battle) Health Recovery Rate +20 (5 + 5 x Skill Level)
Medicine Concoction
PassiveGain permission to request medicine concocting (Talk to the character)
Potion Brewing
Passive+1 Random Potion every 7 days (talk to the character)
Supreme Elixir
Passive+1 Supreme Elixir every 7 days (Talk to the character)
This skill tree revolves around ingredient gathering and potion creation, but the real impact appears in the final abilities.
Main Characteristics
- Gathering and basic support: Herb Gathering periodically provides potion ingredients; Healing Remedy grants healing and mana orbs; Potion Crafting and Medicine Concoction unlock access to potion and remedy creation; Mass Regen Potion and Hemostatic Potion offer regeneration bonuses in battle.
In summary: an alchemy-focused tree whose true value lies in the final rewards that strengthen the character permanently.
Other
Scorpion Tamer
passiveBeast units: Increase Health and damage by 15% (Skill Level × 5%).
Strengthens beast-type allies.
- Beast units gain +15% Health and Damage.
Last updated: February 7, 2026