Mathali
He was born in a family deeply steeped in warcraft. Members of the family could use mana to empower their blades.
When the war began, Mathali's family, who only excelled in duels, were ignored. Many members of the family had to find new careers. Their unique fighting techniques were on the verge of being lost forever.
Mathali is the only youth in his generation who has learned how to use mana to fight. On his shoulders rests not only the burden of reviving the family's glory, but also the mission of passing on these secret arts.
Wildfire Blade
Fire Blade
cooldown: 5Target an enemy and deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack). Summon flames beneath the target for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.
Knife Mastery
passiveIncrease damage by 12% (4 × Skill Level).
Enflame
passiveImbue basic attacks with 168 Magic damage (0.1 × Physical Attack × Skill Level). Each basic attack has a 20% chance (5 + 5 × Skill Level) to summon flames underneath targets for 10 seconds. Flames deal 280 damage (0.5 × Physical Attack) to enemies that come in contact with them.
Requires: Character Lv. 6
Flame Flash
cooldown: 10Dash 800 cubits to a target area. Deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack) to enemies along the attack's path. Ignite the attack path with flames for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.
Requires: Lv. 1 Fire Blade and Character Level 3
Desert Ash
cooldown: 15Extinguish flames ignited by Fire Blade, Flame Flash, and Enflame skills. Each group of flames detonates to deal 599 damage (50 × Skill Level + 0.8 × Physical Attack) to all enemies within 300 cubits.
Requires: Lv. 1 Flame Flash and Character Level 6
This skill tree combines direct attacks with persistent fire effects, creating zones of continuous damage and explosive finishes.
Main Characteristics
- Flaming attacks: Fire Blade deals direct damage and summons flames under the target; Flame Flash advances in a straight line, dealing damage and leaving a trail of fire; Enflame imbues basic attacks with magic damage and a chance to generate flames.
- Explosion and finishing: Desert Ash detonates all active flames, dealing area damage.
- General enhancement: Knife Mastery increases damage consistently.
In summary: an offensive tree that combines strong strikes with persistent fire and the option to detonate everything in a final explosion.
Hunting
Binding Shot
cooldown: 10Throw a special weapon which tracks an enemy target and deals 1118 Physical damage (75 × Skill Level + 1.2 × Physical Attack) and 601 Magic damage (75 × Skill Level + 1.2 × Magic Attack). Binds targets for 5 seconds.
Hunting Mastery
passiveDeal an additional 45% damage (15% × Skill Level) to targets affected by Bind or Bleed.
Requires: Character Lv. 6
Blade Fan
cooldown: 15Throw 3 piercing knives 800 cubits towards the target direction. Each knife deals 894 Physical damage (50 × Skill Level + 1 × Physical Attack) and 463 Magic damage (50 × Skill Level + 1 × Physical Attack) to enemies hit by the attack. Inflict a 3-tier Bleed effect (Skill Level) on targets for 5 seconds.
Requires: Lv. 1 Binding Shot and Character Level 4
The Hunt Begins
cooldown: 40For 15 seconds, gain 1 tier of Hunt every second, increasing own Physical Attack and Magic Attack. Stacks up to 10 tiers (1 + 3 × Skill Level) and disappears after 15 seconds.
Hunt: Each tier increases Physical Attack and Magic Attack by 5%.
Requires: Lv. 1 Blade Fan and Character Level 8
This skill tree is focused on hunting and ranged combat, mixing Bind and Bleed effects with progressive damage increase and multiple projectiles.
Skill Summary
Control and direct damage- Binding Shot: launches a tracking weapon that deals physical and magical damage, binding the target for a few seconds.
- Blade Fan: throws 3 piercing knives in a straight line, dealing physical and magical damage and applying Bleed.
- Hunting Mastery: increases damage against enemies affected by Bind or Bleed.
- The Hunt Begins: accumulates “Hunt” stacks for 15 seconds, increasing physical and magical attack each second.
In summary: this tree combines enemy control, bleeding effects, and progressive power increase, making hunting attacks increasingly lethal throughout combat.
Meditator
Meditation
passiveIncrease Mana Regen by 9 per second (3 × Skill Level).
Transcendent
cooldown: 30Enter a state of transcendence and instantly recover 345 Mana (1 × Magic Attack). Increase damage by 30% (10 × Skill Level) for 17 seconds (5 + 4 × Skill Level).
Requires: Character Lv. 3
Mana Laden
passiveIncrease Mana by 1500 (500 × Skill Level).
Requires: Character Lv. 3
Enlighten
passiveShorten skill cooldowns by 15% (5 × Skill Level).
Requires: Character Lv. 6
This skill tree is focused on mana, cooldown reduction, and temporary power increase, providing essential support for any character that depends on active abilities.
Skill Summary
Mana recovery and reserve- Meditation increases mana regeneration per second.
- Mana Laden expands the maximum amount of mana available.
- Transcendent instantly recovers mana and grants temporary damage increase.
- Enlighten decreases skill cooldown time, allowing more frequent use.
In summary: Mystic Arts ensures abundant mana, higher skill frequency, and temporary damage boosts, making it an efficient tree to sustain constant skill usage in any combat style.
Other
Air Slice
cooldown: 7Unleash a giant blade of air in a semi-circle shape towards the target direction.
The blade flies 1500 cubits and deals 565 Physical damage (100 + 1 × Physical Attack) and 449 Magic damage (100 + 1 × Magic Attack) to all enemies struck by the attack.
Imperious
passiveAll units: Attacks have a 15% (Skill Level × 5%) chance to knock back targets.
Provides area attack and chance to knock back enemies.
- Air Slice: launches a blade of air in an arc, dealing physical and magic damage.
- Imperious: all allies have 15% chance to knock back enemies on attacks.
Last updated: February 7, 2026