Dago - Sands Of Salzaar

Dago


He is one of Rimmon's four deputies. Dago is utterly loyal to the Ifrit Void Master, even unto death.



Wildfire Blade

Fire Blade

cooldown: 5
Max Lvl: 3 75 mana

Target an enemy and deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack). Summon flames beneath the target for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.

Knife Mastery

passive
Max Lvl: 3

Increase damage by 12% (4 × Skill Level).

Enflame

passive
Max Lvl: 3

Imbue basic attacks with 168 Magic damage (0.1 × Physical Attack × Skill Level). Each basic attack has a 20% chance (5 + 5 × Skill Level) to summon flames underneath targets for 10 seconds. Flames deal 280 damage (0.5 × Physical Attack) to enemies that come in contact with them.

Requires: Character Lv. 6

Flame Flash

cooldown: 10
Max Lvl: 3 225 mana

Dash 800 cubits to a target area. Deal 1179 damage (75 × Skill Level + 1.7 × Physical Attack) to enemies along the attack's path. Ignite the attack path with flames for 10 seconds which deal 280 damage (0.5 × Physical Attack) per second to enemies that come into contact with them.

Requires: Lv. 1 Fire Blade and Character Level 3

Desert Ash

cooldown: 15
Max Lvl: 3 10 mana

Extinguish flames ignited by Fire Blade, Flame Flash, and Enflame skills. Each group of flames detonates to deal 599 damage (50 × Skill Level + 0.8 × Physical Attack) to all enemies within 300 cubits.

Requires: Lv. 1 Flame Flash and Character Level 6

This skill tree combines direct attacks with persistent fire effects, creating zones of continuous damage and explosive finishes.


Main Characteristics

  • Flaming attacks: Fire Blade deals direct damage and summons flames under the target; Flame Flash advances in a straight line, dealing damage and leaving a trail of fire; Enflame imbues basic attacks with magic damage and a chance to generate flames.
  • Explosion and finishing: Desert Ash detonates all active flames, dealing area damage.
  • General enhancement: Knife Mastery increases damage consistently.

In summary: an offensive tree that combines strong strikes with persistent fire and the option to detonate everything in a final explosion.



Charge

Charge

cooldown: 10
Max Lvl: 3 100 mana

Charge 1000 cubits in the target direction. Launch enemies in the attack path Airborne and deal 957 damage (75 x Skill Level + 1 x Physical Attack).

Iron Lung

passive
Max Lvl: 2

Long-distance running grants increased lung capacity. Increase Movement Speed by 100 (50 x Skill Level) and Mana Regen by 4 per second (2 x Skill Level).

Hook Hold Charge

cooldown: 12
Max Lvl: 3 125 mana

Aim at an enemy, hook onto them, and pull self to the target. Upon arriving at the target, deal 1398 damage (100 x Skill Level + 1.5 x Physical Attack) to all enemies within 500 cubits.

Requires: Lv. 1 Charge and character Level 5

Strongarm

passive
Max Lvl: 2

Increase Health by 1600 and Physical Attack by 50.

Requires: Character Level 5

Storm Shelter

passive
Max Lvl: 2

Reduce damage taken from Ranged attacks by 16 (8 x Skill Level).

Requires: Character Level 8

This skill tree is focused on mobility, physical strength, and resistance, offering abilities that allow quick advancement, enemy control, and reduced vulnerabilities against ranged attacks.


Skill Summary

Mobility and impact
  • Charge advances in a straight line, launching enemies into the air and dealing damage.
  • Hook Hold Charge pulls the character to the target and explodes in area damage upon arrival.
Physical strengthening
  • Strongarm increases maximum health and physical attack.
  • Iron Lung improves movement speed and mana regeneration, useful for maintaining pace in prolonged combat.
Resistance against ranged attacks
  • Storm Shelter reduces damage taken from long-range attacks, making the character more solid against archers and mages.

In summary: Warrior Arts offers mobility, basic attributes, and defense against ranged attacks, giving more consistency to the character on the front line.



Giants Savvy

Trample

cooldown: 15
Max Lvl: 3 150 mana

Trample the ground with incredible force, shaking all enemies within 500 cubits. Stun targets for 3 seconds (Skill Level), draw them to the attack's epicenter, and deal 1375 damage (100 × Skill Level + 1.4 × Physical Attack). If Gigantified, increase range to 1000 cubits.

Enhanced Health

passive
Max Lvl: 5

Increase Health by 40% (8 × Skill Level).

Titan Breach

cooldown: 60
Max Lvl: 3 500 mana

Shapeshift into a monstrously huge Giant for 15 seconds. Gain a shield which can withstand 11530 damage (0.1 × Skill Level × Max Health), and increase damage dealt by 30% (10 × Skill Level).

Requires: Lv. 1 Trample and Character Lv. 5

Giant Physique

passive
Max Lvl: 1

Reduce all Disabling effects received by 25%.

Requires: Lv. 1 Enhanced Health and Character Lv. 5

Gigantify

passive
Max Lvl: 1

Grow in size by 30%. Increase all damage dealt by 20% and reduce Damage Taken by 10%.

Requires: Lv. 1 Giant Physique and Character Lv. 10

This skill tree brings abilities linked to gigantism and brute strength, combining area attacks with control, maximum health increase, and reduction of disarm effects, along with transformations that expand size, damage, and defense.


Skill Summary

Main attacks
  • Trample: ground strike that deals damage, pulls enemies to the center, and applies Stun.
  • Titan Breach: transformation into a giant for a few seconds, gaining shield and increased damage.
Enhancements and support
  • Enhanced Health: greatly increases maximum health.
  • Giant Physique: reduces received disarm effects.
  • Gigantify: increases size, damage dealt, and reduces damage taken.

In summary: this tree combines area control, health increase, and giant form, focused on endurance and physical impact.



Equipped Gear

Titan Breach

cooldown: 60
Max Lvl: 3 500 mana

Shapeshift into a monstrously huge Giant for 15 seconds. Gain a shield which can withstand 4863 damage (0.1 × Skill Level × Max Health), and increase damage dealt by 10% (10 × Skill Level).

This ability is granted by equipment commonly used by some Ifrits, which makes it strongly associated with them in combat.


Skill Summary

  • Transforms the user into a colossal Giant for 15 seconds.
  • Grants a resilient shield capable of absorbing damage proportional to maximum health.
  • During the transformation, damage dealt is increased, making the bearer more dangerous for the short period.

Titan Breach is a temporary empowerment effect that combines defense and offense in a single use, standing out as one of the most common signatures of the Ifrits.



Last updated: February 7, 2026